3
Table Of Contents
- Soundtrack Pro 3 Effects Reference
- Contents
- Introduction to the Soundtrack Pro Plug-Ins
- Delay Effects
- Delay Designer
- Getting to Know the Delay Designer Interface
- Getting to Know Delay Designer’s Main Display
- Using Delay Designer’s View Buttons
- Zooming and Navigating Delay Designer’s Tap Display
- Creating Taps in Delay Designer
- Selecting Taps in Delay Designer
- Moving and Deleting Taps in Delay Designer
- Using Delay Designer’s Tap Toggle Buttons
- Editing Parameters in Delay Designer’s Tap Display
- Aligning Delay Designer Tap Values
- Editing Filter Cutoff in Delay Designer’s Tap Display
- Editing Pan in Delay Designer’s Tap Display
- Editing Taps in Delay Designer’s Tap Parameter Bar
- Editing Delay Designer Taps with the Shortcut Menu
- Resetting Delay Designer Tap Values
- Synchronizing Taps in Delay Designer
- Using Delay Designer’s Master Section
- Working with Delay Designer in Surround
- Stereo Delay
- Tape Delay
- Delay Designer
- Distortion Effects
- Dynamics Processors
- Equalizers
- Filter Effects
- Imaging Processors
- Metering Tools
- Modulation Effects
- Pitch Effects
- Reverb Effects
- Space Designer Convolution Reverb
- Getting to Know the Space Designer Interface
- Working with Space Designer’s Impulse Response Parameters
- Working with Space Designer’s Envelope and EQ Parameters
- Working with Space Designer’s Filter
- Working with Space Designer’s Global Parameters
- Using Space Designer’s Input Slider
- Using Space Designer’s Latency Compensation Feature
- Using Space Designer’s Definition Parameter
- Using Space Designer’s Rev Vol Compensation
- Using Space Designer’s Output Sliders
- Working with Pre-Dly (Predelay) in Space Designer
- Using Space Designer’s IR Start Parameter
- Using Space Designer’s Spread Parameters
- Automating Space Designer
- Specialized Effects and Utilities
- Utilities and Tools
• Higher values move the middle signal back toward the center of the stereo mix, but
this also has the effect of swapping the side signals of the recording. For example, at
values of 180° or -180°, the middle signal is dead center in the mix, but the left and
right sides of the side signal are swapped.
Getting to Know Stereo Miking Techniques
There are three commonly used stereo miking variants used in recording: AB, XY, and
MS. A stereo recording, put simply, is one that contains two channel signals.
AB and XY recordings both record left and right channel signals, but the middle signal is
the result of combining both channels.
MS recordings record a real middle signal, but the left and right channels need to be
decoded from the side signal, which is the sum of both left and right channel signals.
Understanding AB Miking
In an AB recording, two microphones—commonly omnidirectional, but any polarity can
be used—are equally spaced from the center and pointed directly at the sound source.
Spacing between microphones is extremely important for the overall stereo width and
perceived positioning of instruments within the stereo field.
The AB technique is commonly used for recording one section of an orchestra, such as
the string section, or perhaps a small group of vocalists. It is also useful for recording
piano or acoustic guitar.
AB is not well suited to recording a full orchestra or group as it tends to smear the stereo
imaging/positioning of off-center instruments. It is also unsuitable for mixing down to
mono, as you run the risk of phase cancelations between channels.
Understanding XY Miking
In an XY recording, two directional microphones are symmetrically angled, from the
center of the stereo field. The microphone on the right is aimed at a point between the
left side and the center of the sound source. The microphone on the left is aimed at a
point between the right side and the center of the sound source. This results in a 45° to
60° off-axis recording on each channel (or 90° to 120° between channels).
XY recordings tend to be balanced in both channels, with good positional information
being encoded. They are commonly used for drum recording. XY recording is also suitable
for larger ensembles and many individual instruments.
Typically, XY recordings have a narrower sound field than AB recordings, so they can lack
a sense of perceived width when played back. XY recordings can be mixed down to mono.
87Chapter 6 Imaging Processors