3
Table Of Contents
- Soundtrack Pro 3 User Manual
- Contents
- Welcome to Soundtrack Pro
- Setting Up Your System
- The Soundtrack Pro Interface
- Basics of Working in Soundtrack Pro
- About Multitrack and Audio File Projects
- Setting Up Your Workspace
- Using Keyboard Shortcuts and Shortcut Menus
- Undoing and Redoing Changes
- About Changing Values and Timecode Entries
- Locating and Adding Audio Files
- Using the Browser to Locate Files
- Using Favorites to Locate Files
- Search Views
- Searching for Files in Column View
- Refining a Search in Column View
- Searching for Files in Button View
- Refining a Search in Button View
- Adding Custom Keywords
- Adding a Directory to the Search Database
- Removing a Directory from the Search Database
- About the Bin
- Previewing Audio Files
- Playing Projects
- Using Snapping
- Reconnecting Media Files
- Soundtrack Pro Preferences
- Working with Multitrack Projects
- Creating, Opening, and Closing Multitrack Projects
- Creating a Multitrack Project from Final Cut Pro Clips or Sequences
- Setting Project Properties
- Setting the Project Length
- Setting Default Locations for Saving Media Files
- Saving Multitrack Projects
- Adding Files to a Multitrack Project
- Clip Properties
- Tracks, Busses, Submixes, and the Master Bus
- Working in the Timeline
- About the Timeline
- Using the Timeline Editing Tools
- Timeline Editing Tools HUD
- Moving Around in the Timeline
- Working with Tracks, Busses, and Submixes in the Timeline
- Adding Tracks, Busses, and Submixes
- Selecting Tracks, Busses, and Submixes
- Grouping Tracks, Busses, and Submixes
- Applying Changes to Selected Groups
- Managing Track Selections with the Tracks Tab
- Moving and Copying Tracks, Busses, and Submixes
- Renaming Tracks, Busses, and Submixes
- Changing a Track, Bus, or Submix Icon
- About the Track Controls
- Adjusting Volume
- Adjusting Pan Position
- Muting and Soloing Tracks, Busses, and Submixes
- Adding Effects to a Track, Bus, or Submix
- Showing and Hiding Track, Bus, and Submix Envelopes
- Changing Track Time Format
- Removing Tracks, Busses, and Submixes
- Selecting Audio Clips in the Timeline
- Selecting the Entire Contents of a Track
- Selecting Partial Contents of One or More Tracks
- Cutting, Copying, Pasting, and Removing Audio Clips
- Splitting and Joining Audio Clips
- Spotting Clips to the Timeline
- Moving Clips
- Snapping Clips to Clips on Other Tracks
- Resizing Audio Clips
- Changing the Offset of an Audio Clip
- Creating Fades and Crossfades in the Timeline
- Truncating Overlapping Audio Clips
- Working with Markers
- Transposing Tagged Audio Clips
- Replacing the Source Audio in a Clip
- Replacing Audio with Related Files
- Making Clip Channel Selections
- Combining Separate Clips to Create Multichannel Clips
- Editing Clip and Track Properties
- Editing Audio in the Multitrack Timeline
- How Selection Type Affects Actions
- Editing in Place
- How Clips Are Affected by Media File Editing
- How Source Audio File Editing Works in a Multitrack Project
- Making an Independent Copy of a Clip
- Using the Multitrack Timeline and the File Editor Together
- Editing with the Timeslice Tool
- Processing Audio Clips
- The Lift and Stamp Tools and the Sound Palette
- Working in the File Editor
- About the File Editor
- Opening Audio Files in the File Editor Tab
- Playing Audio Files in the File Editor
- Soloing an Audio File in the File Editor
- Linking the File Editor Selection and the Cycle Region
- Scrubbing Audio Files
- Selecting All or Parts of an Audio File
- Cutting, Copying, and Pasting in the File Editor
- Zooming In and Out in the File Editor
- Editing Audio Files Graphically with Waveform Editing Tools
- Choosing the Sample Units in the File Editor
- Editing Multichannel Files
- Using Frequency Spectrum View
- Working with Actions
- Applying Actions
- Editing Actions
- Adjusting and Applying Action Selections
- Turning Actions On and Off
- Reordering Actions
- Using the Action Insert Bar
- Reversing the Order of the Actions List
- Flattening Actions
- Comparing the Project with and Without Actions
- Comparing the Last Two Actions
- Deleting Actions
- Limitations of Actions That Change the File’s Length
- Overview of Analyzing and Fixing Problems in an Audio File
- Analyzing and Fixing Problems in an Audio File
- Using the File Editor Project View
- Opening the File Editor Project View
- Setting the Time Ruler Units in the File Editor Project View
- Closing Audio File Projects
- Applying Realtime Effects in the File Editor Project View
- Automating Realtime Effects in the File Editor Project View
- Rendering Realtime Effects to Actions
- How Files Are Saved in the File Editor Project View
- Saving Audio File Projects from the File Editor Project View
- Saving Audio Files from the File Editor Project View
- Using the Timeline Controls in the File Editor Project View
- Scripting Actions in the File Editor Project View
- Using the Global Waveform View
- Using Markers in the File Editor Project View
- Processing Audio Files
- Working with Audio Effects
- Processing Effects and Realtime Effects
- Working with Effect Presets
- Audio Effects Included with Soundtrack Pro
- Working with Realtime Effects
- Working in the Effects Tab
- Adding Realtime Effects
- Adjusting Realtime Effect Parameters
- Chaining and Reordering Realtime Effects
- Bypassing Realtime Effects
- Adding Sends to Tracks
- Choosing the Bus to Which a Send Is Routed
- Adjusting Send Volume
- Adjusting Send Pan Position
- Reordering Sends
- Bypassing Sends
- Automating Realtime Effect Parameters
- Resetting Realtime Effects to Their Default Settings
- Removing Realtime Effects
- Working with Processing Effects
- Using the Multitake Editor
- Basic Mixing in Soundtrack Pro
- Steps in Mixing
- Structuring an Audio Post-Production Project
- Using the Mixer
- Using Custom Layouts for Mixing
- Adding Channel Strips to the Mixer
- Selecting Channel Strips
- Reordering Channel Strips
- Copying Channel Strips
- Setting Channel Strip Volume Levels
- Setting Channel Strip Pan Position
- Setting Channel Strip Output
- Muting and Soloing Channel Strips
- Enabling Track Channel Strips for Recording
- Renaming Channel Strips
- Changing a Channel Strip Icon
- Showing and Hiding Sections of the Mixer
- Using the Channel Strip Level Meters
- Removing Channel Strips
- Working with Effects in the Mixer
- Working with Sends and Busses in the Mixer
- Setting the Overall Project Volume Level
- Using the Master Bus
- Listening to a Temporary Mono Mix
- Recording Audio in the Mixer
- Recording Automation in the Mixer
- Creating Multiple Mixes
- Things to Keep in Mind While Mixing
- Mixing Surround Sound
- Working with Video in Soundtrack Pro
- Supported Video File Formats
- Adding a Video to a Project
- Playing the Video
- Viewing Video Details
- Working with a Video’s Audio
- Using the Time Display and Time Ruler with Video
- Scrubbing and Spotting with the Multipoint Video HUD
- Opening and Closing the Multipoint Video HUD
- Working with the Multipoint Video HUD
- Making a Selection in the Timeline or in the File Editor
- Dragging a Clip into the Multitrack Timeline
- Dragging a Clip Around the Multitrack Timeline
- Resizing a Clip in the Multitrack Timeline
- Nudging a Clip in the Multitrack Timeline
- Horizontally Moving an Envelope Point in the Timeline and File Editor Project View
- Time Stretching in the File Editor
- Dragging the Cycle Region
- Dragging Markers
- Removing a Video from a Project
- Working with Automation
- Working with Envelopes
- Track, Bus, and Submix Envelopes
- Adding Envelope Points
- Selecting Envelope Points
- Moving Envelope Points
- Selecting and Moving Envelope Points with Clips
- The Timeslice Tool and the Envelope Selection Mode
- Viewing and Editing Envelope Point Details
- Changing the Values of Envelope Points Numerically
- Changing the Position of Envelope Points Numerically
- Nudging Envelope Points
- Cutting, Copying, and Pasting Envelope Points
- Deleting Envelope Points
- Automating Effect and Send Parameters
- Master Bus
- Recording Automation Data
- Working with Envelopes
- Recording Audio in Soundtrack Pro
- Creating Podcasts in Soundtrack Pro
- Using Control Surfaces with Soundtrack Pro
- Using Soundtrack Pro with Other Applications
- Using Soundtrack Pro with Final Cut Pro
- About Soundtrack Pro Audio File Projects
- Methods for Sending Audio from Final Cut Pro to Soundtrack Pro
- Sending Audio Clips from Final Cut Pro to Soundtrack Pro
- Sending Clips from Final Cut Pro to the Soundtrack Pro File Editor
- Processing a Clip’s Media File with a Soundtrack Pro Script
- Opening a Final Cut Pro Clip’s Media File in Soundtrack Pro
- Creating Multitrack Projects from Final Cut Pro Clips or Sequences
- Sending a Final Cut Pro Sequence or Clip Selection to a Multitrack Project
- Sending a Mixdown Back to Final Cut Pro Automatically
- Using Soundtrack Pro with DVD Studio Pro
- Using Soundtrack Pro with Motion
- Using Soundtrack Pro with Logic Pro
- Using Soundtrack Pro with Third-Party Applications
- Using Soundtrack Pro with Final Cut Pro
- Exporting Multitrack Projects
- About Exporting
- Export File Formats Available in Soundtrack Pro
- About Export Options
- General Export Options
- About Export Options for AIFF, WAVE, and Other Formats
- About MP3 Export Options
- About AAC/Podcast Export Options
- About Dolby Digital Professional (AC-3) Export Options
- About Export Options Using Compressor
- Exporting Part of a Multitrack Project
- Exporting a Master Mix
- Exporting Tracks, Busses, and Submixes Separately
- About Exporting Multiple Mono Files
- Exporting to AAF
- Using Post-Export Actions
- Using Export Presets
- Distributing a Multitrack Project and Its Media Files Together
- Using Conform with Final Cut Pro
- Appendix A: Soundtrack Pro Keyboard Shortcuts
- General and File
- Layouts, Tabs, and HUDs
- Navigating the Timeline
- Project Playback
- Cycle Region
- General Editing
- Editing Audio Clips in the Timeline
- Moving Audio Clips and Envelope Points
- Viewing the Timeline
- Timeline Tools
- File Editor Project View Tools and Commands
- Processing and Editing Audio Files
- Tracks, Busses, and Submixes
- Markers
- Selecting Audio Clips in the Timeline
- Video Out
- Recording
- Using Arrow Keys to Move the Playhead
- Working with Timeslices
- Appendix B: Audio Fundamentals
- Appendix C: Working with Professional Video and Audio Equipment
- Video Interfaces
- Video Signals and Connectors
- Setting Up an Audio Interface
- Audio Connectors, Cables, and Signal Formats
- About Balanced Audio Signals
- Tips for Choosing Speakers and an Amplifier
- Connecting Professional Video Devices
- Connecting Professional Audio Devices
- Appendix D: Working with Apogee Hardware in Soundtrack Pro
- Appendix E: Solving Problems
Interleaved Versus Split Stereo Audio Files
Digital audio can send a stereo signal within a single stream by interleaving the digital
samples during transmission and deinterleaving them on playback. The way the signal
is stored is unimportant as long as the samples are properly split to left and right channels
during playback. With analog technology, the signal is not nearly as flexible.
Split stereo files are two independent audio files that work together, one for the left
channel (AudioFile.L) and one for the right channel (AudioFile.R). This mirrors the traditional
analog method of one track per channel (or in this case, one file per channel).
Digital Audio
Digital audio recording works by recording, or sampling, an electronic audio signal at
regular intervals (of time). An analog-to-digital (A/D) converter measures and stores each
sample as a numerical value that represents the audio amplitude at that particular moment.
Converting the amplitude of each sample to a binary number is called quantization. The
number of bits used for quantization is referred to as bit depth. Sample rate and bit depth
are two of the most important factors when determining the quality of a digital audio
system.
Sample Rate
The sample rate is the number of times an analog signal is measured—or sampled—per
second. You can also think of the sample rate as the number of electronic snapshots
made of the sound wave per second. Higher sample rates result in higher sound quality
because the analog waveform is more closely approximated by the discrete samples.
Which sample rate you choose to work with depends on the source material you’re
working with, the capabilities of your audio interface, and the final destination of your
audio.
For years, the digital audio sample rate standards have been 44,100 Hz (44.1 kHz) and
48 kHz. However, as technology improves, 96 kHz and even 192 kHz sample rates are
becoming common.
When usedAudio sample rates
These lower sample rates are used strictly for multimedia files.8 kHz-22.225 kHz
32 kHz is generally used with 12-bit audio on DV.32 kHz
This sample rate is used for music CDs and some DAT recorders.44.1 kHz
Almost all digital video formats use this sample rate.48 kHz
A multiple of 44.1 kHz. This is useful for high-resolution audio that
needs to be compatible with 44.1 kHz. For example, if you eventually
plan to burn an audio CD, this sample rate is a good choice.
88.2 kHz
A multiple of 48 kHz. This is becoming the professional standard
for audio post-production and music recording.
96 kHz
497Appendix B Audio Fundamentals