User manual
Table Of Contents
- Soundtrack Pro User Manual
- Contents
- An Introduction to Soundtrack Pro
- Setting Up Your System
- The Soundtrack Pro Interface
- Getting Started With Soundtrack Pro
- Working With Multitrack Projects
- Working in the Timeline
- Moving Around in the Timeline
- Working With Tracks, Busses, and Outputs in the Timeline
- Editing Audio Clips in the Timeline
- Selecting Audio Clips
- Cutting, Copying, and Pasting Audio Clips
- Moving Audio Clips
- Snapping Clips to Clips on Adjacent Tracks
- Resizing Audio Clips
- Creating Crossfades Between Audio Clips
- Truncating Overlapping Audio Clips
- Splitting and Joining Audio Clips
- Transposing Tagged Audio Clips
- Changing the Offset of an Audio Clip
- Changing a Clip’s Playback Mode
- Replacing the Source Audio in a Clip
- Removing Audio Clips
- Working With Markers
- Working in the Mixer
- Steps in Mixing
- Working With Channel Strips in the Mixer
- Adding Channel Strips to the Mixer
- Selecting Channel Strips
- Reordering Channel Strips
- Copying Channel Strips
- Setting Channel Strip Volume Levels
- Setting Channel Strip Pan Position
- Setting Channel Strip Output
- Muting and Soloing Channel Strips
- Enabling Track Channel Strips for Recording
- Renaming Channel Strips
- Changing a Channel Strip Icon
- Showing and Hiding Sections of the Mixer
- Using the Channel Strip Level Meters
- Removing Channel Strips
- Working With Effects and Sends in the Mixer
- Setting the Overall Project Volume Level
- Listening to a Temporary Mono Mix
- Recording Audio in the Mixer
- Recording Automation in the Mixer
- Creating Multiple Mixes
- Things to Keep in Mind While Mixing
- Working in the Waveform Editor
- Getting Started With Audio File Projects
- Supported Audio File Formats
- Creating and Opening Audio File Projects
- Closing Audio File Projects
- Saving Audio File Projects
- Setting the Time Ruler Units in the Waveform Display
- Choosing the Sample Units in the Waveform Display
- Zooming In and Out in the Waveform Editor
- Using the Global Waveform View
- Viewing an Audio File in Spectrum View
- Playing Audio Files in the Waveform Editor
- Editing Audio Files in the Waveform Editor
- Processing Audio Files
- Working With Actions
- Applying Actions
- Editing Actions
- Turning Actions On and Off
- Reordering Actions
- Using the Action Insert Bar
- Reversing the Order of the Actions List
- Flattening Actions
- Comparing the Project With and Without Actions
- Comparing the Last Two Actions
- Deleting Actions
- Limitations of Actions That Change the File’s Length
- Analyzing an Audio File
- Using Markers in the Waveform Editor
- Scripting Actions in the Waveform Editor
- Getting Started With Audio File Projects
- Working With Video in Soundtrack Pro
- Working With Audio Effects
- Realtime and Processing Effects
- Audio Effects Included With Soundtrack Pro
- Working With Realtime Effects
- Working in the Effects Tab
- Adding Realtime Effects
- Adjusting Realtime Effect Parameters
- Chaining and Reordering Realtime Effects
- Bypassing Realtime Effects
- Adding Sends to Tracks
- Reordering Sends
- Choosing the Bus to Which a Send Is Routed
- Adjusting Send Volume
- Adjusting Send Pan Position
- Bypassing Sends
- Automating Realtime Effect Parameters
- Resetting Realtime Effects to Their Default Settings
- Removing Realtime Effects
- Advanced Settings for Realtime Effects
- Working With Processing Effects
- Working With Effect Presets
- Working With Automation
- Working With Envelopes
- Track, Bus, and Output Envelopes
- Master Envelopes
- Adding Envelope Points
- Selecting Envelope Points
- Moving Envelope Points
- Changing the Values of Envelope Points Numerically
- Changing the Position of Envelope Points Numerically
- Viewing and Editing Envelope Point Details
- Nudging Envelope Points
- Cutting, Copying, and Pasting Envelope Points
- Deleting Envelope Points
- Automating Effect and Send Parameters
- Recording Automation Data
- Working With Timeslices
- Working With Envelopes
- Recording Audio in Soundtrack Pro
- Using Control Surfaces With Soundtrack Pro
- Exporting Multitrack Projects
- Using Soundtrack Pro With Apple Professional Applications
- Using Apple Loops Utility
- Soundtrack Pro Keyboard Shortcuts
- Audio Basics
- Solutions to Common Problems and Customer Support
- Index
Chapter 5 Working in the Timeline 117
When you change the offset of a clip, the waveform moves inside the clip’s boundary to
indicate the change in offset. The length of the clip stays the same. If the clip has not
been resized, it will reach the end of the source audio file and start looping. As you
move the offset by dragging, the clip’s notches move to show the point at which the
clip will start looping.
Changing a Clip’s Playback Mode
Audio files you add to the Timeline can be either looping or non-looping. Looping files
are special audio files that can be used to create repeating patterns, and include
musical phrases useful for creating music beds. Audio files containing discrete, non-
rhythmic sounds, sound effects, and other non-musical sounds such as dialogue or
sound effects should be used as non-looping files in most cases.
When you add an audio file to the Timeline, the audio file is added as a clip with non-
looping playback mode unless the audio file is tagged as a looping file. You can change
the playback mode of a clip after you add it to the Timeline.
To convert the playback mode to looping, do one of the following:
m Select the clip, then choose Clip > Convert to Looping.
m Control-click the clip in the Timeline, then choose Convert to Looping from the
shortcut menu.
To convert the playback mode to non-looping, do one of the following:
m Select the clip, then choose Clip > Convert to Non-Looping.
m Control-click the clip in the Timeline, then choose Convert to Non-looping from the
shortcut menu.
Replacing the Source Audio in a Clip
Each audio clip in the Timeline has a set of properties specific to the clip, including
duration, speed, and transposition. You can replace the source audio in the clip while
preserving the clip’s properties. This feature has a variety of uses, such as letting you try
out similar audio files (for example, music beds or sound effects) while maintaining the
clip’s duration, position in the Timeline, and transposition.
For information about properties of audio clips, see “Reconnecting Media Files” on
page 74.