User manual
Table Of Contents
- Soundtrack Pro User Manual
- Contents
- An Introduction to Soundtrack Pro
- Setting Up Your System
- The Soundtrack Pro Interface
- Getting Started With Soundtrack Pro
- Working With Multitrack Projects
- Working in the Timeline
- Moving Around in the Timeline
- Working With Tracks, Busses, and Outputs in the Timeline
- Editing Audio Clips in the Timeline
- Selecting Audio Clips
- Cutting, Copying, and Pasting Audio Clips
- Moving Audio Clips
- Snapping Clips to Clips on Adjacent Tracks
- Resizing Audio Clips
- Creating Crossfades Between Audio Clips
- Truncating Overlapping Audio Clips
- Splitting and Joining Audio Clips
- Transposing Tagged Audio Clips
- Changing the Offset of an Audio Clip
- Changing a Clip’s Playback Mode
- Replacing the Source Audio in a Clip
- Removing Audio Clips
- Working With Markers
- Working in the Mixer
- Steps in Mixing
- Working With Channel Strips in the Mixer
- Adding Channel Strips to the Mixer
- Selecting Channel Strips
- Reordering Channel Strips
- Copying Channel Strips
- Setting Channel Strip Volume Levels
- Setting Channel Strip Pan Position
- Setting Channel Strip Output
- Muting and Soloing Channel Strips
- Enabling Track Channel Strips for Recording
- Renaming Channel Strips
- Changing a Channel Strip Icon
- Showing and Hiding Sections of the Mixer
- Using the Channel Strip Level Meters
- Removing Channel Strips
- Working With Effects and Sends in the Mixer
- Setting the Overall Project Volume Level
- Listening to a Temporary Mono Mix
- Recording Audio in the Mixer
- Recording Automation in the Mixer
- Creating Multiple Mixes
- Things to Keep in Mind While Mixing
- Working in the Waveform Editor
- Getting Started With Audio File Projects
- Supported Audio File Formats
- Creating and Opening Audio File Projects
- Closing Audio File Projects
- Saving Audio File Projects
- Setting the Time Ruler Units in the Waveform Display
- Choosing the Sample Units in the Waveform Display
- Zooming In and Out in the Waveform Editor
- Using the Global Waveform View
- Viewing an Audio File in Spectrum View
- Playing Audio Files in the Waveform Editor
- Editing Audio Files in the Waveform Editor
- Processing Audio Files
- Working With Actions
- Applying Actions
- Editing Actions
- Turning Actions On and Off
- Reordering Actions
- Using the Action Insert Bar
- Reversing the Order of the Actions List
- Flattening Actions
- Comparing the Project With and Without Actions
- Comparing the Last Two Actions
- Deleting Actions
- Limitations of Actions That Change the File’s Length
- Analyzing an Audio File
- Using Markers in the Waveform Editor
- Scripting Actions in the Waveform Editor
- Getting Started With Audio File Projects
- Working With Video in Soundtrack Pro
- Working With Audio Effects
- Realtime and Processing Effects
- Audio Effects Included With Soundtrack Pro
- Working With Realtime Effects
- Working in the Effects Tab
- Adding Realtime Effects
- Adjusting Realtime Effect Parameters
- Chaining and Reordering Realtime Effects
- Bypassing Realtime Effects
- Adding Sends to Tracks
- Reordering Sends
- Choosing the Bus to Which a Send Is Routed
- Adjusting Send Volume
- Adjusting Send Pan Position
- Bypassing Sends
- Automating Realtime Effect Parameters
- Resetting Realtime Effects to Their Default Settings
- Removing Realtime Effects
- Advanced Settings for Realtime Effects
- Working With Processing Effects
- Working With Effect Presets
- Working With Automation
- Working With Envelopes
- Track, Bus, and Output Envelopes
- Master Envelopes
- Adding Envelope Points
- Selecting Envelope Points
- Moving Envelope Points
- Changing the Values of Envelope Points Numerically
- Changing the Position of Envelope Points Numerically
- Viewing and Editing Envelope Point Details
- Nudging Envelope Points
- Cutting, Copying, and Pasting Envelope Points
- Deleting Envelope Points
- Automating Effect and Send Parameters
- Recording Automation Data
- Working With Timeslices
- Working With Envelopes
- Recording Audio in Soundtrack Pro
- Using Control Surfaces With Soundtrack Pro
- Exporting Multitrack Projects
- Using Soundtrack Pro With Apple Professional Applications
- Using Apple Loops Utility
- Soundtrack Pro Keyboard Shortcuts
- Audio Basics
- Solutions to Common Problems and Customer Support
- Index
166 Chapter 7 Working in the Waveform Editor
Time Stretch
You can time stretch an audio file or selection. When you time stretch an audio file, you
change the duration (length) of the file without changing the frequency (pitch) of the
file. For example, for a file containing music, the tempo of the music is changed, but
not the pitch. When you time stretch an audio file, you can choose the format for time
values you enter.
To time stretch an audio file:
1 Select the part of the file you want to time stretch (it can be the entire file).
2 Choose Process > Time Stretch.
The Time Stretch sheet appears.
3 In the Time Stretch sheet, choose the format for setting the amount to time stretch the
file from the Format pop-up menu.
4 In the “Length of selection” value slider, do one of the following:
 Click the left arrow to shorten the length, or click the right arrow to increase the
length.
 Click the center of the value slider, then drag the slider that appears left or right to
change the length.
 Click the value in the value slider, then type a new value.
5 Click OK.
Adding Ambient Noise
When editing an audio file, you may want to remove some sounds from the file while
preserving the room tone or other ambient background noise in the file.
Soundtrack Pro features two commands, Set Ambient Noise Print and Apply Ambient
Noise, that you can use together to add ambience to the file.
Set Ambient Noise Print
The Set Ambient Noise Print command lets you copy part of an audio file containing
only ambient noise that you want to add to another part of the file (or another file).
To copy part of an audio file to ambient noise:
1 In the waveform display, select the part of the audio file containing only ambient noise.
2 Choose Process > Set Ambient Noise Print.
The ambient noise is stored in a special buffer separate from the Clipboard, and is
saved to the project.