User manual
Table Of Contents
- Soundtrack Pro User Manual
- Contents
- An Introduction to Soundtrack Pro
- Setting Up Your System
- The Soundtrack Pro Interface
- Getting Started With Soundtrack Pro
- Working With Multitrack Projects
- Working in the Timeline
- Moving Around in the Timeline
- Working With Tracks, Busses, and Outputs in the Timeline
- Editing Audio Clips in the Timeline
- Selecting Audio Clips
- Cutting, Copying, and Pasting Audio Clips
- Moving Audio Clips
- Snapping Clips to Clips on Adjacent Tracks
- Resizing Audio Clips
- Creating Crossfades Between Audio Clips
- Truncating Overlapping Audio Clips
- Splitting and Joining Audio Clips
- Transposing Tagged Audio Clips
- Changing the Offset of an Audio Clip
- Changing a Clip’s Playback Mode
- Replacing the Source Audio in a Clip
- Removing Audio Clips
- Working With Markers
- Working in the Mixer
- Steps in Mixing
- Working With Channel Strips in the Mixer
- Adding Channel Strips to the Mixer
- Selecting Channel Strips
- Reordering Channel Strips
- Copying Channel Strips
- Setting Channel Strip Volume Levels
- Setting Channel Strip Pan Position
- Setting Channel Strip Output
- Muting and Soloing Channel Strips
- Enabling Track Channel Strips for Recording
- Renaming Channel Strips
- Changing a Channel Strip Icon
- Showing and Hiding Sections of the Mixer
- Using the Channel Strip Level Meters
- Removing Channel Strips
- Working With Effects and Sends in the Mixer
- Setting the Overall Project Volume Level
- Listening to a Temporary Mono Mix
- Recording Audio in the Mixer
- Recording Automation in the Mixer
- Creating Multiple Mixes
- Things to Keep in Mind While Mixing
- Working in the Waveform Editor
- Getting Started With Audio File Projects
- Supported Audio File Formats
- Creating and Opening Audio File Projects
- Closing Audio File Projects
- Saving Audio File Projects
- Setting the Time Ruler Units in the Waveform Display
- Choosing the Sample Units in the Waveform Display
- Zooming In and Out in the Waveform Editor
- Using the Global Waveform View
- Viewing an Audio File in Spectrum View
- Playing Audio Files in the Waveform Editor
- Editing Audio Files in the Waveform Editor
- Processing Audio Files
- Working With Actions
- Applying Actions
- Editing Actions
- Turning Actions On and Off
- Reordering Actions
- Using the Action Insert Bar
- Reversing the Order of the Actions List
- Flattening Actions
- Comparing the Project With and Without Actions
- Comparing the Last Two Actions
- Deleting Actions
- Limitations of Actions That Change the File’s Length
- Analyzing an Audio File
- Using Markers in the Waveform Editor
- Scripting Actions in the Waveform Editor
- Getting Started With Audio File Projects
- Working With Video in Soundtrack Pro
- Working With Audio Effects
- Realtime and Processing Effects
- Audio Effects Included With Soundtrack Pro
- Working With Realtime Effects
- Working in the Effects Tab
- Adding Realtime Effects
- Adjusting Realtime Effect Parameters
- Chaining and Reordering Realtime Effects
- Bypassing Realtime Effects
- Adding Sends to Tracks
- Reordering Sends
- Choosing the Bus to Which a Send Is Routed
- Adjusting Send Volume
- Adjusting Send Pan Position
- Bypassing Sends
- Automating Realtime Effect Parameters
- Resetting Realtime Effects to Their Default Settings
- Removing Realtime Effects
- Advanced Settings for Realtime Effects
- Working With Processing Effects
- Working With Effect Presets
- Working With Automation
- Working With Envelopes
- Track, Bus, and Output Envelopes
- Master Envelopes
- Adding Envelope Points
- Selecting Envelope Points
- Moving Envelope Points
- Changing the Values of Envelope Points Numerically
- Changing the Position of Envelope Points Numerically
- Viewing and Editing Envelope Point Details
- Nudging Envelope Points
- Cutting, Copying, and Pasting Envelope Points
- Deleting Envelope Points
- Automating Effect and Send Parameters
- Recording Automation Data
- Working With Timeslices
- Working With Envelopes
- Recording Audio in Soundtrack Pro
- Using Control Surfaces With Soundtrack Pro
- Exporting Multitrack Projects
- Using Soundtrack Pro With Apple Professional Applications
- Using Apple Loops Utility
- Soundtrack Pro Keyboard Shortcuts
- Audio Basics
- Solutions to Common Problems and Customer Support
- Index
Chapter 11 Recording Audio in Soundtrack Pro 237
To adjust recording settings:
1 In the Recording tab, choose the input device and channel (or pair of channels) from
the Input Device pop-up menu.
2 Choose the device and channel (or pair of channels) to use for monitoring the recorded
audio from the Monitor pop-up menu.
3 If you want to record without hearing the existing audio clips in the project, select the
Mute Project checkbox.
4 If you want to record in mono, deselect the Stereo checkbox.
The level meters in the Recording tab show the level of the audio signal in the input
channel. Before recording, you may want to watch the level meters and set the input
level, to assure a high enough signal level and to avoid clipping.
Recording a Single Take
You record a single take by setting the playhead to the point where you want
recording to start, then clicking the Record button. Recording starts at the playhead
position, and ends when you click either the Record or Play button.
To record a single take:
1 If you want to record to an existing track, enable the track.
2 Set the playhead to the point where you want recording to start.
You can set the playhead using any of the procedures described in “Setting the
Playhead” on page 51.
3 Click the Record button in the transport controls to start recording.
As you record, the level meters in the Recording tab show the levels of the input signal
being recorded. If the input signal clips (rises above 0 dB), the peak indicator lights red.
4 To stop recording, do one of the following:
 Click the Record button again.
 Click the Play button.
You can punch in and punch out while recording a single take using the Record
button. For example, you can start the project playing, then punch in at the point
where you want to start recording by clicking the Record button. To punch out, click
the Record button again. When you click the Record button while recording, recording
stops, but the project continues playing. You can punch in and punch out multiple
times while the project is playing.
When you click the Play button, both recording and playback stop.