User manual
Table Of Contents
- Soundtrack Pro User Manual
- Contents
- An Introduction to Soundtrack Pro
- Setting Up Your System
- The Soundtrack Pro Interface
- Getting Started With Soundtrack Pro
- Working With Multitrack Projects
- Working in the Timeline
- Moving Around in the Timeline
- Working With Tracks, Busses, and Outputs in the Timeline
- Editing Audio Clips in the Timeline
- Selecting Audio Clips
- Cutting, Copying, and Pasting Audio Clips
- Moving Audio Clips
- Snapping Clips to Clips on Adjacent Tracks
- Resizing Audio Clips
- Creating Crossfades Between Audio Clips
- Truncating Overlapping Audio Clips
- Splitting and Joining Audio Clips
- Transposing Tagged Audio Clips
- Changing the Offset of an Audio Clip
- Changing a Clip’s Playback Mode
- Replacing the Source Audio in a Clip
- Removing Audio Clips
- Working With Markers
- Working in the Mixer
- Steps in Mixing
- Working With Channel Strips in the Mixer
- Adding Channel Strips to the Mixer
- Selecting Channel Strips
- Reordering Channel Strips
- Copying Channel Strips
- Setting Channel Strip Volume Levels
- Setting Channel Strip Pan Position
- Setting Channel Strip Output
- Muting and Soloing Channel Strips
- Enabling Track Channel Strips for Recording
- Renaming Channel Strips
- Changing a Channel Strip Icon
- Showing and Hiding Sections of the Mixer
- Using the Channel Strip Level Meters
- Removing Channel Strips
- Working With Effects and Sends in the Mixer
- Setting the Overall Project Volume Level
- Listening to a Temporary Mono Mix
- Recording Audio in the Mixer
- Recording Automation in the Mixer
- Creating Multiple Mixes
- Things to Keep in Mind While Mixing
- Working in the Waveform Editor
- Getting Started With Audio File Projects
- Supported Audio File Formats
- Creating and Opening Audio File Projects
- Closing Audio File Projects
- Saving Audio File Projects
- Setting the Time Ruler Units in the Waveform Display
- Choosing the Sample Units in the Waveform Display
- Zooming In and Out in the Waveform Editor
- Using the Global Waveform View
- Viewing an Audio File in Spectrum View
- Playing Audio Files in the Waveform Editor
- Editing Audio Files in the Waveform Editor
- Processing Audio Files
- Working With Actions
- Applying Actions
- Editing Actions
- Turning Actions On and Off
- Reordering Actions
- Using the Action Insert Bar
- Reversing the Order of the Actions List
- Flattening Actions
- Comparing the Project With and Without Actions
- Comparing the Last Two Actions
- Deleting Actions
- Limitations of Actions That Change the File’s Length
- Analyzing an Audio File
- Using Markers in the Waveform Editor
- Scripting Actions in the Waveform Editor
- Getting Started With Audio File Projects
- Working With Video in Soundtrack Pro
- Working With Audio Effects
- Realtime and Processing Effects
- Audio Effects Included With Soundtrack Pro
- Working With Realtime Effects
- Working in the Effects Tab
- Adding Realtime Effects
- Adjusting Realtime Effect Parameters
- Chaining and Reordering Realtime Effects
- Bypassing Realtime Effects
- Adding Sends to Tracks
- Reordering Sends
- Choosing the Bus to Which a Send Is Routed
- Adjusting Send Volume
- Adjusting Send Pan Position
- Bypassing Sends
- Automating Realtime Effect Parameters
- Resetting Realtime Effects to Their Default Settings
- Removing Realtime Effects
- Advanced Settings for Realtime Effects
- Working With Processing Effects
- Working With Effect Presets
- Working With Automation
- Working With Envelopes
- Track, Bus, and Output Envelopes
- Master Envelopes
- Adding Envelope Points
- Selecting Envelope Points
- Moving Envelope Points
- Changing the Values of Envelope Points Numerically
- Changing the Position of Envelope Points Numerically
- Viewing and Editing Envelope Point Details
- Nudging Envelope Points
- Cutting, Copying, and Pasting Envelope Points
- Deleting Envelope Points
- Automating Effect and Send Parameters
- Recording Automation Data
- Working With Timeslices
- Working With Envelopes
- Recording Audio in Soundtrack Pro
- Using Control Surfaces With Soundtrack Pro
- Exporting Multitrack Projects
- Using Soundtrack Pro With Apple Professional Applications
- Using Apple Loops Utility
- Soundtrack Pro Keyboard Shortcuts
- Audio Basics
- Solutions to Common Problems and Customer Support
- Index
238 Chapter 11 Recording Audio in Soundtrack Pro
Recording Multiple Takes
You can record multiple takes in the Timeline. You can record multiple takes using the
playback region to define where each take starts and ends, or record for the duration of
the project. When you record multiple takes, the takes are “stacked” in a single clip in
the Timeline. You can audition each take, and can create composite takes by splitting
the clip and choosing the take for each split segment.
To record multiple takes:
1 If you want to record to an existing track, enable the track.
2 If cycling is turned off, click the Cycle button in the transport controls to turn it on.
3 Set the playback region to the part of the Timeline where you want recording to start
and end.
For information on setting the playback region, see “Working With the Playback
Region” on page 98.
If no playback region is set, recording starts at the beginning of the project and lasts
until the end of the last clip in the project. If the project contains no clips, a single take
is recorded, starting at the current playhead position.
4 Click the Record button in the transport controls to start recording.
As you record, the level meters in the Recording tab show the levels of the input signal
being recorded. If the input signal clips (rises above 0 dB), the peak indicator lights red.
The playhead advances to the end of the playback region, then returns to the
beginning of the playback region for the next take.
5 To stop recording, click the Play button.
When you record multiple takes, the takes are recorded sequentially to an audio file in
the recording location set in Recording Preferences. The takes appear in a single clip in
the Timeline. The current take number appears in the lower-right corner of the clip. You
can choose which take you hear when you play the project. When you finish recording,
the current take number corresponds to the number of completed takes.