Owner`s manual

Page -20-© Audient Ltd
Console functions.
CHANNEL STRIP
INPUT POD
The input pod is the gateway to
the remainder of the signal pro-
cessing of the console. There are
three inputs, a mutually exclusive
microphone and line input, and a
tape input.
Note the different colouring used
to identify the different signal
paths of the pod. Anything on a
light background is associated
with the LF path while anything
on a dark background is associ-
ated with the SF path.
The mic/line input normally sends
signal to the SF or short fader sig-
nal path of the console while the
DAW input normally sends signal
through the LF or long fader
path of the console unless this is
reversed by the FLIP switch.
There are two meters associated
with the inputs, a 20 segment
0dBFS peak reading meter show-
ing the DAW input signal and a 3
segment peak reading meter gives
an indication of the mic/line level.
Both the MIC/LINE and the DAW
inputs have insert points which
can be switched in and out of
circuit.
The Mic Input has a gain control
range of +6dB to +60dB and the
Line Input has a range of -14dB
to +40dB. Switches allow for
Phantom Power, Polarity Reversal
and High Pass ltering - enabling
rumble and sources alignment is-
sues to be easily dealt with.
The DAW input has a trim control
with a range of ±15dB.
There is a back illuminated num-
ber at the bottom of the pod for
channel identication.
1 20 Segment meter (normally
monitoring the DAW input)
2 3 Segment meter (normally
monitoring the Mic/Line
input).
3 INSERT IN places an insert
point in the DAW path
4 DAW Input TRIM control
5 MIC/LINE switch - press
down to select the line input.
6 MTR - press to show the mic/
line input on the large meter
and the DAW input on the
small meter.
7 INSERT IN - places an insert
point in the MIC/LINE path.
8 Mic/Line GAIN Control
9 O Polarity (Phase) Reverse
Switch
10 48V Phantom Power Switch.
Turn the loudspeakers down
before switching this on or
off!
11 High Pass Filter Switch. A
high pass lter can be used
to get rid of any unwanted
low frequencies that may be
present such as air conditioning
rumble.