Specifications
White Paper V800-Vodafone V802SE
5 August 2004
Contents
Online Developer Resources .....................................................................................3
Sony Ericsson Developer Support  ............................................................................3
Product overview  ........................................................................................................7
Key functions and features .......................................................................................8
More in-phone functions  .........................................................................................11
Technologies in detail ...............................................................................................14
3G ............................................................................................................................15
Using 3G scenarios .............................................................................................15
Multiple sessions  .................................................................................................16
Gradual change and development of 3G ............................................................16
How 3G works  .....................................................................................................17
Handover/service continuity  ................................................................................18
Handover in the V800-Vodafone V802SE ............................................................19
Positioning ...............................................................................................................19
GPRS .......................................................................................................................19
Standards, architecture and protocol ..................................................................21
Entertainment ..........................................................................................................23
Media player  ........................................................................................................23
Streaming ............................................................................................................26
Gaming ................................................................................................................27
SMIL ....................................................................................................................27
Imaging ....................................................................................................................28
The Motion Eye Megapixel camera  .....................................................................28
Messaging ...............................................................................................................29
Messenger ...........................................................................................................29
MMS ....................................................................................................................30
Connectivity ............................................................................................................33
Memory Stick Duo
™
 & Memory Stick PRO Duo
™ ............................................................33
Bluetooth™ wireless technology  .........................................................................34
IrDA ......................................................................................................................36
USB .....................................................................................................................37
Synchronization & Data Transfer .............................................................................37
SyncML – An open standard for synchronization ................................................38
Remote synchronization  ......................................................................................39
Local synchronization ..........................................................................................40
DRM .....................................................................................................................41
Object exchange – ‘Send As’  ..............................................................................43
Java .........................................................................................................................44
J2ME™ ................................................................................................................44
Java 3D™  ............................................................................................................45
Facts and figures  ......................................................................................................46
Technical specifications  ..........................................................................................47
Support in different markets ...................................................................................69
Terminology and abbreviations  ...............................................................................69
Related information  .................................................................................................73
Documents ..........................................................................................................73
Links ....................................................................................................................73










