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776 Chapter 13: reactor
Leavin g—Thetimethephantomrigidbody
finished penetrating (exited) the other rigid
body.
Clo se—Closes the dialog.
SaveAllows you to save the stored information
in a text file. This is an example of the format:
....
Time : 4175
A : Box01
B : Teapot01
Point : ( 3.25862 -56.7632 10.0549 )
Normal : ( 1.28512e-007 3.18186e-007 -1 )
NRV : 53.4184
Phantom : Not PhantomTime : 4415
A : Phantom
B : Box01
Point:(000)
Normal:(000)
NRV:0
Phantom : EnteringTime : 4495
A : GeoSphere01
B : Box01
Point : ( -6.02472 18.1558 10.1478 )
Normal : ( -2.48431e-006 1.51463e-006 1 )
NRV : 21.6887
Phantom : Not Phantom
....
Filter Bodies In Collisions dialog
Bodies—Liststhenamesofthereactorbodiesin
the scene. Highlighting an object populates the
Store Collisions and Do Not Store Collisions lists
for that object with respect to the other bodies in
the scene. If you highlight more than one object in
this list, how the lists are populated depends on
the value of Common Collisions.
Common Collisions—When on, if more than one
rigid body is hi ghlighted in the Bodies list, the
Store and Do Not Store lists are populated from the
list of possible pairs that can b e made using only
your selected objects. When off, the lists contain
all possible pairs from the scene that contain at
least one of your selected objects.
For example, take a scene containing four rigid
bodies: Box01, Box02, B ox03 and Box04. If
Common Collisions is on, and you highlight
Box01 and Box02 in the Bodies list, then the only
possible pair that includes only your selected
objects is Box01<->Box02.
If you high lig ht Box01, B ox02, and Box03,
then the possible pairs using these objects
are Box01<->B ox02, Box02<->B ox03, and
Box01<->Box03. If highlight the same objects
with Common Collisions off, then the lists also
include the highlighted objects paired w ith
the remaining objects in the collection. This
means that the available pairs would also now
include Box01<->Box04, B ox02<->Box04 and
Box03<->Box04.
This option is selected by default.
Store Collisions—Collision data is stored for any
pairs of objects in this list.
Do Not Store Collisions—Collision data is not stored
for these pairs of objects.
>—Moves the pairs that are highlighted in the
StorelisttotheDoNotStorelist.
>>—Moves all the pairs in the Store list to the Do
Not Store list.
<—MovesthepairsthatarehighlightedintheDo
Not Store list to the Store list.