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1008 G lossa ry
Script
A sequence of instructions used to automate a
task. Scripts are typically text files containing
coded instructions for a particular application.
In 3ds Max, the MAXScript utility supports a
scripting language.
MAXScript scripts have the file name extension
.ms. By default, they a re saved in the scripts folder.
Script Editor Window
A text editing window provided with the
MAXScript scripting system. A script editor
window can edit any kind of ASCII text file, but
is particularly suited to building and modifying
MAXScript script files.
You open a script editor using the Open Script or
New Script commands from the MAXScr ipt menu.
Scripted Behavior
A behavior defined by MA XScript. When you use
the cognitive controller (page 2–1206) with crowd
animation (page 2–1154), you can add conditional
expressions written in MAXScript that impose
changes in behavior.
Scripted Utility Panel
A scripted utility panel is a custom
command-panel rollout created using the
MAXScript scripting language. They let you create
a graphical user interface to a MAXScript script.
Scripted utilit y panels are available through the
Utilit ies drop-dow n menu in the MAXScript
rollout of the Utilities panel.
Scripts (Motion Flow)
In motion flow mode (page 2–1026), a s cript is a list
of clips (BIP files) that are executed sequentially to
animate a character. You can create scripts either
manually or automatically using cr owd animation
(page 2–1154).
Scripting
A scripting language is a programming language
embeddedinahostapplication,andusedto
automate tasks within the application. 3ds Max
provides MAXScr ipt as its scripting language.
MAXScript controls are located on the Utilities
panel.
Seed Value
In NURBS sub-objects, a location in parameter
space that is used to resolve ambiguities in some
kinds of sub-object creation. The seed value is
alocationonaparentobject,andthelocation
nearest to the seed value that satisfies the creation
condition is the one that the software chooses.
Foracurve,theseedvalueisaUlocationinthe
curve’s par ameter space. For a surface, the seed
location is a pair of UV coordinates in the surface’s
parameter space.
Seek Behavior
In crowd animation (page 2–1154),theSeek
behavior lets you specify any object or objects
as a stationar y or moving target for delegates.
Delegates move toward the target during the crowd
simulation while turning as necessary.