9

1086 Index
naming materials 2–1409
natural light 2–1280
navigating
3D space 1 –21
blocks 3–460
camera and light views 1–33
hierarchies 2–416, 2–425
rendered panorama 3–173
viewports 3–735
navigating the workbench 2–1010
navigator ( material/map) 2–1447
NavInfo (VRML97 helpers) 3–599
neck link 2–984
negative filter (video post) 3–345
nested expressions (HTML help viewer) 3–876
net render control (common parameters rollout) 3–79
network
working folder 3–487
network plug-in configuration 3–814
network rendering 3–173, 3–175, 3–1001
advanced settings 3–199
Backburner 3–173
configuration 3–175
email notification 3–196
error messages 3–183
glossary 3–979
how it works 3–180
installing 3ds Max for 3–186
job dependencies 3–196
job dialogs 3–190
job handling 3–199
manager 3–978
per-job timeouts 3–199
pre-render MAXScript 3–199
pre-render scripts 3–173
ser ver (glossary) 3–979
set up 3–175
single computer 3–202
starting 3–182
TCP post number 3–199
troubleshooting 3–183
new
new command (file menu) 3–386
new Schematic View 3–652
new scr ipt 3–781
new sequence (video post) 3–323
new Track View 2–597
new feature 1–88, 1–163, 1–446, 1–500, 1–775, 1–1070,
2–289, 2–291, 2–293, 2–301, 2–332, 2–414, 2–425,
2–518, 2–533, 2–543 to 2–544, 2–561, 2–564, 2–596,
2–959, 2–1005, 2–1414, 2–1447, 3–6, 3–426, 3–462,
3–474, 3–537, 3–556, 3–697, 3–761, 3–847
new preset 3–437
new settings preset dialog 3–437
new Track View 2–597
newton (glossary) 3–979
next frame 3–724
next key 3–724
next key-previous key 2–955
next transition
transition 2–1051
next/previous 2–1130, 2–1141
next/previous key;finding, next/previous key 2–955
NGon 1–277
no blending 2–1111, 2–1150
no footsteps 2–1070
no key reduction 2–1070
node (glossary) 3–979
node track (glossary) 3–979
noise
and terrain effects 1–744
noise controller 2 –353
noise map 2–1674
noise modifier 1–743
noise rollout (2D) 2–1630
noise threshold 2–1650, 2–1652, 2–1674, 3–282, 3–288
non-biped object 2–638, 2–641
non-vertical jambs 1–210
nonrelational NURBS surfaces 1–1116
nonscaling object size 3–821
normal bump map 2–1731
normal bump maps 3–150
troubleshooting 3–151
normal mapping 1–898, 1–908
normal projected curve 1–1169
normalize spline modifier 1–747
normalized 2–1150
normals 1–166
adjusting 1–166
aligning 1–465, 2–10, 2–488
editing 1–634
flipping 1–166
normal modifier 1–746
scaling vertex and face 1–996
unifying 1–166
viewing and changing 1–166
normals map (baking) 3–148
note keys 2–552
note track 2–552 to 2– 553
notes
adding 2–197, 2–206
notes operator 2–206
notes dialog (parameter collector) 1–145
NSurf sel modifier 1–747
nth serial numbering 3–826
NTSC 3–826, 3–980