9

1104 Index
shortcuts 3–871
Biped 2–1006
Crowd 2–1182
particle flow 2–140
Physique 2–1111
shortcuts - default keyboard
Tra ck View 2 51 0
unwrap UVW 1–900
show
show curves button 3–705
show dependencies (views menu) 1–47
show end result (Material Editor) 2–1446
show end result (mo difier stack) 1–503
show frame numbers (viewports preference) 3–821
show ghosting (views menu) 1–46
show home grid (views menu) 2–34
show key times (views menu) 1–46
show last rendering (rendering menu) 3–25
show map in viewport (Material Editor) 2–1445
show safe frame 3–1030
show selected key statistics (Track View) 2–595
show tangents (Tr ack View) 2–582
show UI 3–788
show vertices as dots (viewports preference) 3–821
transform gizmo 1–45
show buffer 2–1065
to show original motion 2–1061
trajectory 2–1065
show entire trajector y 2–944
show graph
motion flow 2–1045
show icon control 2–1298 to 2–1299
show markers 2–1065, 2–1075
show prop markers 2–1075
show recognized markers 2–1075
show safe frame 3–857
show selected key statistics ( Track View) 2–595
show statistics 1–1253
show t angents (Track View) 2–582
show time 2–944
show unrecognized markers 2–1075
show/hide all 2–944
SHP files 3–533, 3–1012
shrink 1–809
shutter speed 3–101
sibling
go forward 2–1447
go to 2–1447
sides 2–1141
simple additive compositor (video post) 3–383
simple constraints 2–727
simple shadow mode 3–114
simple wipe compositor (video post) 3–383
simple wipe filter (video post) 3– 347
simulation, cloth 1–571
single-axis constraints 1–437
size
of particle view icons 2–137
of particle view logo 2–137
or particles 2–156
size of grid square 3–709
size test (particle flow) 2–227
skeletal deformation tool 1–791
skeletons 2–833
and physique 2–1079
structure 2–834
used with physique 2–1082
sketch tool dialog 1–916
sketch UVWs 1–898
skew modifier 1–790
skin
attaching to skeleton 2–1076
creating 2–1076
defined 2–1076
deformable 2–1076
mesh 2–1099
optimizing 2–1099
rigid 2–1076
save/load envelopes 1–802
save/load ver tex weig hts 1–802
sliding 2–1108
sliding parameters 2 –1091
valid types 2–1076
skin modifier 1–791
paint weights 1–960
weight table 1–810
skin morph modifier 1–812
skin parameters rollout (loft objects) 1–358
skin pose commands 1–116
skin pose mode 1–116
skin utilities 2–700
skin wrap modifier 1–818
skin wrap patch modifier 1–824
skirt (cloth) 1–572
sky 2–1312
skylight 2–1296
radiosity 2–1296
skylight (glossary) 3–1012
slave controller 2–313
slave parameters dialog (block controller) 2–391
sleeves (cloth) 1–573
slice
editable mesh edges 1–1011
editable mesh ver tices 1–1011
modifier 1–825
slide keys 2–558