9

Index 1115
select by name 1–67
selection filters 1–68
shapes 1–262
shift+clone 1–478
spawned particles 2–242
standard view navigation 1–29
transform g izmos 1–426
transforms 1–424
transforms to aim a camera 2–1379
units 2–2
using crowds
behaviors 2–1162
crowd helper 2–1157
delegate helper 2–1157
using props 2–898
using the track sets list 2–590
utilities
animation 2–653
asset browser 3–504
assign vertex colors 2–1734
camera match 2–1387
camera tracker 2–667
channel info 2–1738
clean multimaterial 2–1742
collapse 1–966
color clipboard 1–165
create out-of-range keys (Track View) 2–562
dialog 3–779
dynamics 2–68 6
3ds Max file finder 3–510
filter selected euler tracks (Track View) 2–564
fix ambient 3–512
follow/bank 2–653
IFL manager 3–619
instance duplicate maps 2–1744
level of detail 1–1253
lighting data exporter 3–303
Lightscape Materials 3–574
link inheritance (selected) 2–435
list of 3–778
LOD 1–1253
MACUtilities 2–665
material xm l exporter 2–1407
MAXScript 3–684, 3–780
measure 2–52
motion capture 2–655
object display culling 1–58
panorama exporter 3– 170
randomize keys (Track View) 2–562
rescale world units 2–53
reset XForm (transform) 1–438
resource collector 3–512
select keys by time ( Track View) 2–563
shape check 1–265
skin utilities 2–700
strokes 3–868
surface approximation 1–1245
Track View 2–561
utilities menu, Track V iew 2–533
utilities p anel 3–778
UVW remove utility 2–1408
visual MAXScript 3–783
utils rollout 2–813
UV
coordinates 2–1405
loft surface 1–120 0
sample UV tiling 2–1433
uv coordinate shader (men tal ray) 2–1728
uv generator shader (mental ray) 2–1724
uv generator shader parameters rollout (mental
ray) 2–1725
uv generator shaders rollout (mental ray) 2–1727
UVW
coordinates 2–1405
coordinates (glossary) 3–1028
edit UVWs dialog menu bar 1–895
map modifier 1–922
mappinginAutoCADArchitectureobjects 3447
mapping in Revit objects 3–455
remove utility 2–1408
XForm modifier 1–934
UVW map ping add modifier 1–933
UVW mapping clear modifier 1–933
UVW mapping paste modifier 1–934
V
v command-line option 3–672
-v command-line option 3–672
value display 2–594
Vault 3–487
setting working folder 3–488
VDA targa files (glossary) 3–633
vector
editable patch handle sub-object 1–979
handles and editable p atch vertex sub-objects 1–986
introduction 1–151
vector handles (glossary) 3–1029
vector projected curve 1–1171
vector field 3–1029
vector field space war p 2–1241, 3–1029
create method rollout 2–1242
lattice parameters rollout 2–1242
obstacle parameters rollout 2–1242
velocity element p arameters rollout 3–142
velocity interpolation 3–10 30
verbosity (messages) 3–124
versioning 3–487