9

Distributed Bucket Rendering Rollout (mental ray Renderer) 127
Figure 3 Distributed B ucket Rendering
7. Submit the job to the Backburner network
rendering farm.
The job is submitted to the network rendering
farm and is picked up by machines A, B, and C.
Each machine uses its internal CPU as well as
its satellite CPUs to render the job.
Inter face
Distr ibuted R ender—When on, the mental ray
renderer can use multiple satellite or host systems
for distr ibuted rendering. The list specifies w hich
systems to use. Default=off.
Note: The Net Render option on the Common
Parameters rollout has no effect on distributed
bucket rendering.
The other distributed rendering cont rols are
unavailable unless Distr ibuted Render is on.
Distr ibuted Ma ps—When on, spe cifies that all
texture maps can be found on each of the slave
machines doing distributed rendering. This saves
time by avoiding the necessity for mental ray to
distribute all the maps to each sla v e via TCP/IP.
When off, specifies that all maps used in rendering
reside on the local system; that is, t he system on
which you start rendering. Default=off.
IfDistributedMapsisonbutthemapsarenot
found on the slaves, those maps simply will not
render on the slaves, and rendered output will be
incorrect. Also, an error message w ill appear in
the mental ray message w i ndow.
If you are doing local rendering only, this setting
has no effect.
Maps on all systems in distributed rendering must
have exactly the same name and directory p ath.
[name f ield]—Displays the RAYHOSTS file’s (page
3–1001) name and path.
[list of hosts]—After you choose a R AYHOSTS
file,thislistshowsthehostsystemsavailablefor
distributed mental ray rendering. You can use this
list to choose only those hosts you want to use for
this pa rticular rendering. When you render with
Distributed Render on, the mental r ay renderer
uses only the hosts whose names are highlighted in
this list. Click a host name to select it. To deselect
a selected host name, click it again.
Note: The RAYHOSTS file, and therefore the host
list, can cont ain duplicate entries. However, before
you render you must select only processors t hat are
not duplicates; otherwise, at render time 3ds Max
will display an error message.
If Dist ributed Render is on but the list of hosts is
empty when you click Render, 3ds Max will not
perform distr ibuted bucket rendering.
All—Highlights all system names in the hosts list.
None—Clears the highli g ht from a l l system names
in the hosts list.