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226 Chapter 18: Effects and Environments
Inner R a dius
Sets the inner radius around the
effect that another scene object must intersect in
order to completely occlude the effect.
Outer Ra di us Sets the outer radius around the
effect that another scene object must intersect in
order to begin to occlude the effect.
Size—Decreases the size of the effect when being
occluded.
Intensity—Decreases the intensit y of the effect
when being occluded.
Affected by Atmosphere—Allows Atmospheric
Effects to occlude Lens Effects.
Glow Lens Effect
Rend ering menu > Effects > Environment and Effects
dialog > Effects panel > Add > Add Effect dialog > Lens
Effects > Choose Glow, and click the (>) arrow button.
Adding glow to the light
Glow lets you add a glowing aura around any
assigned object. For example, for an exploding
particle system, adding a glow to the particles
makes them seem as though they are bri ghter and
hotter.
Wa rning: This effect is not supported by the mental ray
renderer (page 3–78).
Interfa ce
Glow Element rollout, Parameters pan el
Name—Displays the n ame of the effect. With L ens
Effects you can have many different effects under
one instance of Lens Effects. To keep them in
order , it is often necessary to name them to make
sure that when you change parameters you are
changing the p ar ameters to the correct effect.
On—Applies the effect to the rendered image when
activat ed.
Size—Determines the size of the effect.
Intensity—Cont rols the overall brightness and
opacity of the individual effect. Higher values
produceabright,moreopaqueeffect,andlower
values produces a dim, transparent effect.
Glow B ehind—Gives the effect the ability to be
displayedbehindobjectsinyourscene.