9

Ring Lens Effect 231
Plane
Sets the location of the effect along the axis
of the effect which extends from the center of the
effect through the center of the screen.
Thick ness—Determines the thickness, in pixels,
of the effect.
Glow B ehind—Gives the effect the ability to be
displayedbehindobjectsinyour3dsMaxscene.
Occlus ion—Determines how much the Lens
Effects Scene O cclusion parameters will affect the
particular effect. The va lue entered determines
what percentage of occlusion set in the Lens Effects
Globals panel will be applied.
Sq ueeze—Determines whether the effect will
be squeezed. When activated the effect will b e
squeezed according to Lens Effects Globals under
the Parameters p anel in the Squeeze spinner.
UseSourceColorMixes the source color of the
light or object you are applying the effect to with
the color or mapping set in the Radial Color or
Circular Color parameters. A value of 0 uses only
the values set in the Radial Color and Circular
Color parameters while a value of 100 uses only the
light or objects source color. Any value between 0
and 100 will render a mix between the source color
and the effect’s color parameters.
Radial Color group
The Radia l Color settings affect the inner and
outer colors of the effect. You can set the color
swatches to set the inner and outer colors of the
Lens Effect. You can also use bitmaps such as
gradient or cellular to determine the radial color.
Ring using radial colors as seen in lower left inset
Fa lloff Cur ve—Displays the Radial Falloff dialog
(page 3–257) in which you can set weights for the
colors used in Radial C olor. By manipulating the
Falloff Curve you can make the effect use more of
one color or map than the other. You can also use
a map to determine the falloff.
Circular Color group
Circular Color determines the color of the effect
byusingfourdifferentcolorswatchesthatare
matched to the four quadrants of the effect. A map
canalsobeusedtodeterminecircularcolor.
Ring using circular colors as seen in lower right inset