9

Abut Selected 329
Procedure
To change the n umber of fr ames in an event, do one
of the fol lowi ng:
Double-click the range bar in the event tracks
area.
ClicktheEditCurrentEventbuttoninthe
toolbar .
Abut Selected
Rendering menu > Video Post > Video Post window >
Select events in the queue. > Video Post toolbar > Abut
Selected
The Abut Selected button places the selected
events end-to-end, so that when one ends the next
one starts.
The selected events are placed end-to-end
according to their order in the queue.
Add S cene Event
Rendering menu > Video Post > Video Post window >
Make sure no events are selected in the queue. > Video
Post toolbar > Add Scene
Rendering menu > Video Post > Video Post window >
Select a scene from the Video Post Q ueue. > Video Post
toolbar > Edit Current Event
The Add Scene Event button adds the scene in the
selected camera v iewport to the queue. A Scene
event is a view of the current 3ds Max scene. You
can choose which view to display and how to
sy nchronize the scene with the final video. Like
Image Input events, S cene events place an image in
the queue, but a Scene event is the current 3ds Max
scene and it must be rendered w hen you execute
the Video Post queue. The scene is rendered
exactly as it would be by the scanline renderer (page
3–1006), w ith the additional options listed below.
The resulting scene image has an alpha channel
(page 3–907).
You can use mult iple Scene events to show two
views of the same scene simultaneously or to cut
from one view to another. If you have more than
one Scene event in the queue, and they occupy the
same time range, composite them with an Image
Layer e vent (page 3–337) such as Cross Fade or
Simple Wipe. Other wise, the second Scene Event
overwrites the first even though your system has
spent the time processing both e vents.
Procedures
To add a Scene event:
1.
Make sure no e vents are selected in the queue.
2. Click Add Scene.
An Add Scene Event dialog appears.
3. Choose a view to use from the View list.
4. Click Render Options to change rendering
settings from the way you have set them in the
Render Scene dialog.
Note: Unlike settings in the Execute Video Post
dialog, changes you make to the Scene event
rendering options change the settings in the
Render Scene dialog, and vice versa.
5. Set the Scene Range options and click OK.
TheSceneeventappearsattheendofthequeue.
TomatchthescenesframeswithVideoPostframes:
MakesureLockToVideoPostRangeisselected.
Lock To Video Post Range is the default. Frames
in the scene match Video Post frames and have
thesameframenumber.Thatis,frame0inthe
scene is fra me 0 in the Video Post dia log, frame
15inthesceneisframe15inVideoPost,andso
on. The range bar for the Scene event represents
which portion of the scene is selected. If the
range bar covers Video Post frames 25 to 35,
executing the queue renders scene frames 25 to
35. Moving the range bar for the scene is like
moving a time window within the scene.