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358 Chapter 19: Video Post-Production
Tip:
Inlivecamerawork,thereareoftenoneortwo
secondary elements behind the light source, so
you should have one or two as well.
On—Turns manual secondary flares on or off.
This option must be selec ted in both the Manual
Secondary and Preferences tabs for the manual
secondary flares to render.
Fade—Specifies w hether or not the current set of
secondary flares has axial fade.
Sets—Specifies which set of secondary flares you
are working with. You ca n have as many sets of
manual secondary elements as you wish, each
having their own properties. By default, seven
sets are available. You can scroll through them by
clicking the for ward and reverse arrow buttons
nexttothenameoftheset.
To add another set to your flare, click the Add
button b eneath the On check box. To delete a set,
click the Del button.
Hue—Specifies the gradation of color of secondary
flares. This parameter c an be animated.
Scale—Specifies how to scale secondary flares.
This parameter can be animated.
ShapeThis menu controls the overall shape of
the secondary flares.
Gradients—Defines the gradient (page 3–377) for
the secondary flare.
Fla r e Ray Pa r a meter s
Rendering menu > Video Post > Video Post toolbar > Add
Image Filter Event > Choose Lens Effects Flare from Filter
Plug-Inlist.>Setup>Raystab
Rays are br ight sing le-pixel lines that r adiate from
the center of the s ource object, providing the
illusion of extreme brightness for the object. Rays
let you emulate scratches in the lens elements of a
camera.
You control the parameters for r ays in the Rays
panel of the Lens Effects Flare dialog.
Interfa ce
Size—Specifies the overall length of the rays as
they radiate from the center, as a percentage of the
frame size. This parameter can b e animated (page
3–349).
Angle—Specifies the a ngle for the rays. You
can enter b oth positive and negative values so,
whenanimated,theraysrotateinaclockwiseor
counterclockwise direction. This parameter can
be animated.
Group—Forces the grouping of rays into eight
equidistant groups of e qual size. Rays that are
part of a group are evenly distributed within that
group. Increasing the number of rays makes each
grouping more dense, and therefore more bright.
Number Specifies the overall number of rays
that appear in the lens flare. R ays are randomly
spaced around the r adius. This p arameter can be
animated.
Auto R ota te—Adds the angle specified in the Angle
spinner on the Rays panel to the angle set in the
Angle spinner under Lens Flare Properties. Auto
Rotate also ensures that the rays maintain their
relative posit ion to the flare as it is being animated.