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32 Chapter 17: Rendering
you’ve imported complex geometry in which the
face normals are not properly unified.
Super B lack—Super Black rendering (page 3–1018)
limits the darkness of rendered geometry for video
compositing. Leave off unless you ’re sure you need
it.
Advanced Lighting group
Use Advanced LightingWhen on, the software
incorporates a radiosit y solution (page 3–51) or
light tracing (page 3–44) in the rendering.
ComputeAdvancedL ightingWhen Required—When
on, the software computes radiosity when required
on a p er-frame basis.
Normally, when rendering a series of frames, the
softwarecalculatesradiosityonlyforthefirst
frame.If,inananimation,itmightbenecessary
to recalculate the advanced lighting in subsequent
frames,turnthisoptionon. Forexample,a
brightly painted door might open and affect the
coloringofanearbywhitewall,inwhichcasethe
advanced lighting should be recalculated.
Bitmap Proxies group
Displays whether 3ds Max is using full-resolution
maps or bitmap proxies for rendering. To change
this setting, click the Setup button.
SetupClick to open the Global Settings and
Defaults for Bitmap Proxies dialog (page 3–496).
Render Output group
Save FileWhen on, the software saves the
rendered image or animation to disk when you
render. Save File is available only after you specify
theoutputfileusingtheFilesbutton.
Files—Opens the Render Output File dialog (page
3–9), which lets you specify the output file name,
format, and location.
You can render to any of the still or animated
image file formats (page 3–608) that are writable.
Ifyourendermultipleframestoastill-imagefile
format, the renderer renders individual frame files
and appends sequence numbers to each fi le name.
Yo u c a n c o n t r o l t h i s w i t h t h e File Number Base
setting.
Put I mage File L ist(s) in Output Path(s)—Tur n on to
create an image sequence (IMSQ) file (page 3–620),
and save it in the same director y as the rendering.
Default=off.
3dsMaxcreatesoneIMSQfile(orIFLfile)per
render element (page 3–130).Thefilesarecreated
when you click Render or Create now. They are
generated before the actual rendering.
Imagesequencefilesarecreatedbythefollowing
kinds of rendering:
•TheRenderScenedialog
•Batchrendering
Command-line rendering
•MAXScriptrendering
ActiveShade rendering
They are not created by the follow ing kinds of
rendering:
•TheQuickRenderbutton
Rendering to textures
Video Post rendering
Rendering a panorama
Cr e a te N o w—Click to create the image sequence
file “by hand. You must first choose an output
file for the render ing itself.
Autodesk ME Image Sequence File(.imsq)—When
chosen (the default), creates an Image Sequence
(IMSQ) file (page 3–620).
Legacy 3ds max Image File List (.ifl)—When
chosen, creates an ImageFileList(IFL)file