9

Advanced File Link Settings 431
UCSs (gr ids)—
Imports user coordinate systems
(UCS) from the DWG fi le and converts them to
3ds Max g rid objects.
Advanced File L ink S ettings
File menu > File Link Manager > Reloa d a linked file with
Show Re load turne d on. > File Link Setting s dialog >
Advanced panel
File menu > File Link M a nager > Presets panel > Selec t
an existing preset and click Modify. > File Link Se ttings
dialog > Advanced panel
File menu > File Link Manager > Presets panel > Create a
new preset. > Select the newly created preset and click
Modify > File L ink Set tings dialog > Advanced panel
Utilities panel > Util itie s rollout > More button > File Link
Manager > Reload a linked file with Show Re load turned
on. > File Link Settings dialog > Advanced panel
Utilities panel > Util itie s rollout > More button > File Link
Manager > Presets panel > Highlight an existing preset
and click Modify. > File Link Settings dialog > Advanced
panel
Utilities panel > Utilities rollout > More button > File
Link M anager > Presets panel > Create a new preset. >
Highlight the newly created preset and click Modify > File
Link Se ttings dialog > Advanced panel
The Advanced panel of the File Link Settings dialog
(page 3–428) controls how the software derives
AutoCAD primitives and whether 3ds Max uses
the scene material definitions when linking to or
reloading the AutoCAD drawing. It also lets you
selectively reload your scene, so that you reload
only specific objects, not the entire file.
Interfa ce
Derive AutoCAD primitives by:—Lists the options
for deriving objects from the linked DWG file.
This setting is available only when modifying a
preset (page 3–438).
Note: This applies only to standard AutoCAD
primitives. Specialized objects, such as those from
AutoCAD Architecture, are handled differently.
Tip: For best results, use the Layer, Blocks as Node
Hierarchy or Entity,BlocksasNodeHierarchy
options, except in special circumstances.
There are six options to choose f rom:
Layer, Block s as Node Hier archy—Linked objects
onagivenlayerintheAutoCADdrawingthat
aren’t in blocks are combined in to a single
Editable Mesh or Editable Spline object in
3ds Max. The name of each linked object is
based on the AutoCAD object’s layer. T he
linked object name has a “Layer:” prefix and is
followed by the layer name. For example, al l
AutoCAD objects residing on the layer Wa l ls
become part of the Editable Mesh named
Layer:Walls after they are linked in 3ds Max.