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442 Chapter 20: Managing Scenes and Projects
structure of xref drawing name:block name:nested
block name:entity.
Note: Entities that lie on layer 0 of an AutoCAD
block definition will appear as Layer:0 in 3ds Max,
even though they may appear to reside on a
different layer when they are inser ted in AutoCAD.
With linked Architectural Desktop objects,
material assignments to linked AutoCAD blocks
can propagate automatically to all other instances
of those block components in the 3ds Max
scene, depending on how Propagate Materials
To Instances (page 2–1432) is set. Modifiers
applied to block components, however, propagate
automatically to all other block instances,
regardless of how the Aut o Material Propagation
toggle (page 2–1432) is set.
If you transform (move, rotate, or scale) the
top-level VIZBlock that contains a block
reference, all the components of that block will be
transformed together and no other VIZBlocks will
be affected. If, however, you transform a block
component, including a nested VIZBlock, that
transformation will automatically propagate to all
other instances of that block in the scene. This
mirrors the behavior of blocks in AutoCA D when
reference-editing a block definition.
See also
Blocks (page 3–457)
Resetting Transforms on Link ed
AutoCAD Objects
Select a linked AutoCAD object. > M o dify panel > Link e d
Geometry rollout > Reset Position
Yo u c a n m o v e , r o t a t e , o r s c a l e l i n k e d Au t o C A D
objects in 3ds Max, and these transformations
wi ll remain intact e ven af ter the linked AutoCAD
drawing has been reloaded. But you can choose to
eliminate the transforms on an object-by-object
basis using the Reset Position function, available
on the Modifier panel.
Note: The Reset Position functionalit y is only
available for lin ked files. It is not available when
you Import a D WG file, or when you have bound a
linked file.
EverylinkedAutoCADobjectandcomponent
has a Reset Position function associated with
it. Clicking this button automatically resets all
transformations that have been applied to this
object or component in 3ds Max, so that the
component resumes the lo cation, rotation, and
scale it held in the linked AutoCAD drawing when
it was last reloaded.
Wa rn in g : Transforms applied to block components are
applied to all instances of that component in all other
linked block insertions in the 3ds Max scene. Resetting
the transformation of any in stance will reset all of them.
To r eset the transforms applied to a link ed AutoCAD
obj ect:
1.
Selectalinkedobjectinyourscene.
2. On the Command p anel, click the Modify tab
to display the Modify panel.
Thenameofthelinkedobjectappearsatthe
top of t he Modify panel, and t he modifiers
that have b een added to t he object (if any) are
shownonthemodifierstack.
3. At the bottom of the list of applied modifiers,
click either Linked Geometry, VIZBlock,or
Block/Style Parent, whichever appears, if it is
not already high lighted.
ALinkedGeometryrolloutappearsatthe
bottom of the Modify panel.
4. Click the Reset Position button
The linked object reverts back to its original
location, rotation, and scale in the linked
AutoCAD drawing.