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470 Chapter 20: Managing Scenes and Projects
Refresh—
Refreshes the display b ased on wildcard
expressions entered in the Current Objects f ield.
Current NodesDisplays objects in the current
scene. Animated objects are listed in red. Display
can be limited by wildcard expressions in the
Current Objects field.
Merge NodesLists the current objects that will
receive animation data from the corresponding
object under Cur rent Nodes. To place an object in
the Merge Nodes column, drag and drop the item
from Source Nodes, or use Auto Name Mapping
to automatically map objects with the same or
similar names.
Move Up—Moves the selected Merge Node up one
row.
Clear S el ected—Clears selected entries under
Merge Nodes.
Move DownMoves the selected Merge Node
down one row.
Auto Na me M appi ng—Automatically maps source
objects to the Merge Nodes column, matching
names with current objects. The mapping process
filters any wildcard expressions entered in the
Source O bjects and Current Objects fields. If no
wildcard expressions are entered, source objects
are mapped on ly to current objects with ident ical
names.
Display Options group
Show Animated Only—Displays animated objects
only.
Indent—Sets the number of characters by which
childobjectsareindentedinthedisplay.
Load M apping—Loads a previously saved .mnm
file. This type of file can be loaded and sa ved only
on the Merge Animation dialog.
Save MappingSaves the current mapping in an
.mnm file. Thenameofthesourcefileandthe
mapping of source and current objects are saved.
This type of file can be loaded only with the Lo ad
Mapping option on t he Merge Animation dialog .
Replace
File menu > Replace
Replace lets you substitute the geometry of one or
more objects in a scene by merging objects with
duplicate names. Use Replace when you want to
work with less complex geometry to set up your
scene and animation, and then replace it with
more detailed geometry before rendering.
When you replace an object in your scene, you
replace its geometry, including its modifiers,
but not its transforms, space warps, hierarchy,
or materials.
•Toreplacetheobjectwithall its characteristics,
use Merge (page 3–463).
If the object that you ’re replacing has instances
inthescene,alloftheinstancesarereplaced
w ith the new object.
All objects in the scene with the same name as
the incoming object are replaced by that object.
Ifyouhavemorethanoneobjectinthescene
withthesamenameastheincomingobject,all
of those objects are replaced.
See also
Merging Effects (page 3–220)
Merge Animation (page 3–466)
Procedures
To replace items:
1.
Choose File > Replace to display the Replace
File dialog.
Toseemorethanonefiletypeatatime,choose
theAllFilesfiletype.