9

480 Chapter 20: Managing Scenes and Projects
If any controllers are not mappable (for
example, a Bezier controller getting mapped
into a script), the status line will report the
error and highlight the node that couldn’t map
in the incoming list.
Ty pe—When on, allows mapping only between
controllers of the same type. It prevents mapping
between two cont rollers of different types.
For example, a controller such as Noise and
its par ameters w ill m ap only to another Noise
controller. Default=off.
Filters group
The Filters options are similar to those available
in Track View: they enable viewing only certain
types of t racks. Filtering is c an b e a help with
large, complex animation setups, because it lets
you focus on tracks of specific interest and ignore
the rest.
The following information describes the action
of filters that are on. U nless otherwise specified,
when a filter is off, the track type it applies to is
hidden. In some cases, a track will not be hidden
becauseadifferentfilterthatisonpermitsdisplay
of that track.
Note: The Incoming list contains only animation
tracks that were saved in the XAF file, so it cannot
display unavailable tracks. For example, if you
don’t animate an object’s creation parameters,
togglingtheBaseObjectsswitchwontchangethe
Incoming list contents.
Current/IncomingDetermines w hether the filters
areappliedtotheCurrentlistortheIncominglist.
Lock When the Lock button is on, the filters
are applied to both lists. Default=locked.
When the Lock button is off, only one of
theseisactiveatatime,and3dsMaxremembers
different sets of on/off values for the filtering
parameters.
Animated Track sDisplays tracks that contain
animation keys.
Include Constraints—Displays constraint tracks,
even if they are not animated.
Keyable Tracks—Displays tracks that are set
to keyable, regardless of whether they contain
animation.
Unmapped Track s—When on, hides mapped
tracks. When off, all tracks are displayed.
V isibility Track s—Displays visibility tracks.
Note Track s—Displays note tracks. When a note
track is mapped, the notes are added to an existing
note track in the current scene.
Custom Attributes—Displays custom attr ibute
tracks.
Controller Types—Displays controller types
(names) in t he list. For example, the Position X
track reads “Position X: Bezier Float.
IK Controllers—Displays any IK controllers.
Modifiers—Displays animatable modifier tracks.
Note: In order for modifier tracks to display in the
Current column, the Base Objects filter must also
be on.
Base Objects—Displays creation-parameter t racks
for par ametric objects such as Box and Sphere.
Map Parameters—Shows map tracks, such as Tiling
for Bitmaps and Mix Amount for Mix maps.
Material Parameters—Showstracksformaterials;
for example, animated Diffuse color values,
Opacity, and so on.
Expose World Transforms—Displays tracks for
world transforms. These let you map all transform
animation b etween two objects using a single
track, named Exposed World Transform.
Tra nsf ormsEnables or disables display of
all t r a nsforms other than the exposed world