9

Asset Tracking Dialog 489
your local machine or a folder on the network.
Typically a system administrator will set up the
working folder on the network. For information
on setting up working folders (shared working
folders) on the network see Managing_Your
Data_5_Vault_3dsmax.pdf for information on
howtomanagedatainaVaultsetupwith3dsMax.
Note: If your system administrator has enforced
a network working folder, you may receive a
message notifying you of this. You will not need
to set your working folder, though you may need
to map the drive location that has been set up for
your working folder. For further information,
speak with your system administrator.
1. In 3ds Max choose Server > Log in and login
to the Vault.
Note: Make sure the version of Vault that you
want to work with is selected in the Autodesk
Vault Ve rs ion b ox.
2. Choose Server > Options.
3. Browse to the folder that you want to use and
click OK to confirm.
To coordinate local files with Vault files:
For optimal coordination between your files
and those in the Vault, you need to maintain a
one-to-one correspondence between the folder
structure in the database and the st ructure in your
working folder and its subdirectories.
Create a local folder structure for Vault files and
then use Options to map the top of the local
str ucture to the top of the Vault structure (i.e.,
Vau lt($)).
1. Createaworkingfolderonalocaldriveto
contain all files to be coordinated with other
users via the Vault. For example, you could call
the working folder My_Vault.
2. Open the Asset Tracking dialog and log in to
thetrackingdatabaseifnecessary.
3. On the Asset Tracking dialog, choose Server
menu > Options.
4. On the Vault Options dialog, click the Change
button and then use the Browse For Folder
dialog to choose the folder you created in step 1.
Tip: You can als o use the Browse For Folder
dialog to create this folder .
Now, when you open a file from the Vault
(page 3–389), the folder structure in which
thefileresidesintheVaultisreplicatedin
your local folder, if necessary. Likewise,
when you add a file to the Vault, the local
structure is replicated in the Vault, if necessary.
For example, if you open a character mesh
from Vault($)\max_files\characters\
and the file uses a bitmap stored
inVault($)\max_files\characters\face_maps\,
the character mesh is stored locally
in My_Vault\max_files\characters\
andthemapfileisstoredlocallyin
My_Vault\max_files\characters\face_maps\.
Interfa ce
Menu bar
The menu bar provides access to most Asset
Tracking f unctions. Most of the menu functions
are also available from the right-click menu
available in the dialog window .
Note: If you highlight and then Ctr l +right-click
one or m ore assets a l l of which reside in the same
directory, a version of the Windows Explorer