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494 Chapter 20: Managing Scenes and Projects
user B and they do not have the same projec t
folder , this will not be a problem.
Prefer ences—Use this submenu to toggle these
options:
Conver t file paths to UNC—When on, paths
shownintheAssetTrackingdialogforany
added assets present on a mapped drive use
Universal Naming Convention (UNC) format
(page 3–1028). When off, each path starts with
the mapped drive letter (e.g., w:\).
This switch is linked to the Convert file paths to
UNC switch on the Preferences dialog > Files
panel. Toggling either one toggles both.
Note: This switch affects only newly added
paths. Toggling it has no effect on exist ing
paths. For example, if you add an asset from
a mapped drive with the switch on, turning it
off does not change the path to the mapped
version.
Conver t local f il e pat hs to R el ati ve—When on,
conver ts the file paths of all new ly added assets
in a scene so that they are relative to the project
folder. Default=off.
This switch is linked to the Conv ert local paths
to Relative switch on the Preferences dialog >
Filespanel.Togglingeitheronetogglesboth.
Proxies menu
The Proxy system lets you determine how 3ds Max
should create and use proxy versions of bitmaps
incorporated in materials. Proxies ar e intended for
use primarily in the viewports when building and
editingscenestoreducetheamountofmemory
required by the bitmapped textures, but you can
also use them at render time.
Enable Proxy SystemTog gles the Proxy system
globally. When on, 3ds Max replaces all bitmaps
used in materials with proxies as specified on the
Bitmap Proxies dialog (page 3–496). When off, the
original bitmaps are used.
Global Settings—Opens the Bitmap Proxies dialog
(page 3–496).
Set Proxy Resolution—Opens the Per-Bitmap
version of the Bitmap Proxies dialog (page 3–496)
for setting the resolution for proxies of only t hose
bitmap assets highlighted in the Asset Tr ack ing
dialog. Available only when one or more bitmap
assets are high lighted.
Generate S elected/Sta le Proxies—Generates the
proxyimagefilesasspecified.Whenoneormore
image assets are hig h lighted in the Asset Tracking
dialog list, the command is Generate Selected
Proxies, and applies only to those assets. When no
asset is hig hlighted, the command is Generate Stale
Proxies, and applies to all assets whose settings,
such as proxy resolution, have changed since the
previous generation, as well as any as sets whose
proxies are missing.
Options menu
Disable A sset Track ing—Turns off asset-tracking
functionality. Choosing this command logs you
out of t he database and makes most asset-tracking
functions unavailable. To restore asset tracking,
turn off Disable Asset Tracking and then log back
in.
Prompts—Opens the Prompts dialog (page 3–498),
which lets you toggle two different options for each
of various actions in the Asset Tracking dialog:
actions and prompts.
Auto Login—Logs you in to the Vault, if necessary,
whenever you cause a MAX scene file to be present
in memory; for example when you load or save
ascene.YoucanbypasstheVaultLogIndialog
If you’ve turned on Options dialog > “Log in
using saved settings or Vault Log In > “Use these
settings next session.
Display Excluded Files—Displays files that are set to
Excluded status. When off, these files aren’t shown
in the dialog window. For information about