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510 Chapter 20: Managing Scenes and Projects
B itmap/Photometr ic Pa th Editor
Utility
Utilities panel > Utilities rollout > More button > Utilities
dialog > Bitmap/Photometric Path Editor
The Bitmap/Photomet ric Path Editor lets you
change or remove the paths of bitmaps (page
3–917) and photometric distribution files (IES)
used in the scene. It also lets you see w hich objects
use a resource in question.
Bydefault,3dsMaxstoresapathwiththenameof
the files it references. This can be a problem when
you share scenes among different users. Another
user might have the same scene and resources, in
thesamedirectorystructure,butonadifferent
disk drive; this will cause the scene to "lose" the
resources.
Remov ing paths from resource references
eliminates this problem. When paths are not saved
w ith the resource file, they are searched for in these
directories:
1. Thedirectoryofthecurrentscene.
2. The paths listed in the External Files panel (page
3–811), starting at the top of the list.
Removing paths from bitmap and photometric
references can be useful for network rendering
(page 3–173) as well.
See also
Asset Browser Utilit y (page 3–504)
Configure Paths (page 3–808)
Resource Collector Utility (page 3–512)
Interfa ce
Edit R esources—Click to display the
Bitmap/Photometric Path Editor dialog
(page 3–516). Most of this uti lity’s funct ionality is
provided by this dialog.
Incl ude Materia ls Editor—When on, the Bitmap
Path Editor dialog shows materia ls in the Material
Editor, as well as those assigned to objects in the
scene. Default=on.
Include Ma terial Librar y—When on, the Bitmap
Path Editor dialog shows materials in the cur rent
material library, as well as those assigned to objects
in the scene. Default=off.
Clo se—Click to close this utility.
MAX File Finder Utility
Utilities panel > Utilities rollout > More button > Utilities
dialog >MAX File Finder
Run maxfind.exe in the 3ds Max root directory.
The MAX File Finder utility lets you search for
MAX files cont aining specific prop erties, for
example:
Search the hard drive for all MAX files
containing the "Pink Ca rpet" material.
Search the 3ds Max program directory and
below for all MAX files using the raymtl.dlt
plug-in.