9

524 Chapter 20: Managing Scenes and Projects
See also
Asset Browser Utilit y (page 3–504)
Internet Access (page 3–522)
i-drop Indicator (page 3–523)
Compatible File Formats
MAX Files (from Autodesk VIZ) (page 3–525)
VIZ Render (DRF) Files (page 3–527)
Impor table File Formats
Importing 3DS Files (page 3–530)
Importing PRJ Files (page 3–531)
Importing SHP Files (page 3–533)
Importing Adobe Illustrator 88 Files (page 3–533)
Importing AutoCAD D rawing Files (page 3–536)
Importing DXF Files (page 3–551)
FBX Files (page 3–558)
Importing Autodesk Inventor Files (page 3–552)
Importing IGES Files (page 3–560)
Importing LandXML/DEM Models (page 3–571)
Importing Lightscape Files (page 3–573)
Importing H TR /HTR2 Files (page 3–576)
Importing TRC Files (page 3–577)
Importing STL Files (page 3–586)
Importing VR ML Files (page 3–591)
Importing Wavefront (OBJ, MTL) Files (page
3–588)
Exportable File Formats
Exporting 3D DWF Files (page 3–555)
Exporting to 3D S (page 3–532)
Exporting to Adobe Illustrator (page 3–534)
Exporting to ASCII (page 3–534)
Exporting AutoCAD DWG Files (page 3–550)
Exporting to D XF Files (page 3–552)
FBX Files (page 3–558)
Exporting IGES Files (page 3–562)
Exporting JSR-184 Files (page 3–563)
Exporting Lightscape Files (page 3–572)
Exporting HTR/HTR2 Files (page 3–578)
Exporting to Shockwave 3D (page 3–580)
Exporting to STL (page 3–588)
Exporting to VRML97 (page 3–591)
Exporting Wavefront Object (OBJ) Files (page
3–589)
Exporting Wavefront Material (MTL) Files (page
3–590)
Impor ting Geometr y
When you impor t geometry, using the Import
command on the File menu, in most cases a
dialog is displayed that asks whether you want the
imported geometry to be added to the scene, or to
replacethesceneentirely.Forexample: