9

Importing SHP Files 533
Inter face
Whenyouchoose3DSastheexportfileformat,
enter a file na me, and click Save, an Export Scene
To .3DS File dialog is displayed. This dialog has a
single option:
Preserv e MA X’ s Tex tur e Coordina tes—When
on, preserves mapping co ordinates. When off,
mapping information is discarded. Default=on.
3D Studio Shape (SHP) Files
File menu > Import > Select File To Import dialog > Files
Of Type > 3D Studio Shape (*.SHP)
SHP is the 3D Studio (DOS) shape file format. You
can import t hese files into 3ds Max.
A .shp file contains polygons created in the 2D
Shaper in 3D Studio.
When importing an SHP file that contains multiple
shapes, the software gives you the option to either
mergethemallintooneobjectormakemultiple
incoming objects.
The shape importer looks at the vectors on
incoming splines, and if they’re collinear within a
couple of percentage points, it changes the ang le to
a smoothed Bezier (otherwise, it’s a Bezier corner).
Inter face
When you import an SHP file, you first see a 3DS
Import dialog (page 3–530).Thisisidenticaltothe
dialog you see when you import a 3DS file. When
you have set the options and clicked OK in the 3DS
Import dialog, you then see a Shape Import dialog.
Import Shapes—When on, i mports the shape
objects. When off, does not import them.
Default=on.
Import Shapes As group
Single Object—(The default.) When chosen,
imports all shapes in the SHP file as a single
editable spline object (page 1–289).
Multiple Objects—When chosen, imports each
shapeintheSHPfileasanindividualeditable
spline object.
Adobe I llustrator (AI) Files
File menu > Import > Select File To Import dialog > Files
Of Type > Adobe Illustrator (*.AI)
You can import Adobe Illustrator (AI88) files into
3ds Max.