9

Expor ting 3D DWF Files 557
Note:
You c an also isolate objects in the viewer
youwanttohideormaketransparent.
Tip: If you have a camera in the scene and want
that view exported, make sure the Camera
view por t is active when you publish the DWF
file.
2. Choose File menu > Export.
3. Choose Publish to DWF (*.DWF) from the
Save as type list in the file selector dialog.
4. Specify a file name to export.
5. Click Save.
6. In the DWF Publish Options dialog, selected
the desired options. Click OK.
7. If Save to Log fi le is enabled, enter a new name
or specify a different folder if you do not want
the existing log file to be overwritten.
Inter face
Grouping Options group
Group by Object—When turned on, objects are
listed in the Model tree pane in the Autodesk DWF
Viewer by their object name or group name.
Group by Layer When turned on, objects are
groupedintheModeltreepaneintheAutodesk
DWF Viewer by their respective layers.
Publishing Options group
Publish Object Properties—When turned on, object
property data is exported and displayed in the
viewer and reported in the log file if Save Log File
is enabled. Object Properties displayed are: object
name,layername,facecount,vertexcount,and
whether the object is frozen or hidden.
Publish Ma terials—Displays objects w ith their
assigned materials in the viewer. When turne d off,
objects are displayed in the hig h l ight color set in
the Options dia log in the viewer. Material names
are not exported.
Publish Selected Objects Only—Exports only those
objects that have b een selected prior to exporting.
Allotherobjectsarenotexportedwhenthisis
turned on.
Publish Hidden Objects—Hidden objects a re
exported and displayed in the viewer. When
turned off, objects that are hidden or on layers that
are hidden are not displayed. Hidden objects are
listed in the log file if Save Log File is enabled.
Note: Frozen objects and frozen layers are exported.
General group
Show DWF in a V iewer—When turned on, the
exported DWF file is automatically opened in the
Autodesk DWF Viewer. When turned off, the
viewer must b e opened outside of 3ds Max.
Rescale BitmapsWhen turned on, bitmap
textures are automatically rescaled in the DWF file
tothesizesetforpixelsforMaximumResolution.