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Layer Manager 661
Layer Manage r Rig ht-Click Menu
Astandardpopupmenuisdisplayedoverthe
Layer Manager by right-clicking anywhere in
theLayerManagerdialog.Themenucontainsa
variet y of layer m anagement and focus operations.
Some of the operations involve highlighted items
or selected objects in your scene. If the right-click
is on a non-highlighted row, the highlight switches
to that row and the subsequent operation applies
to the newly highlighted item. If the right-click is
on a highlighted row (or a group of highlighted
rows), all of the highlights are preserved and
the subsequent operation applies to all of the
highlighted items.
Note: Toapplyanoperationtoagroupofobjectsor
layers, you must hold
Ctrl when you right-click.
If you have hig hlighted a g roup of objects and
right-click on one of them (w ithout holding
Ctrl ), the selection group is cleared and only that
object will be highlighted.
RenameInitiates text editing mode for the
highlighted layer’s name. Unique names are
enforced. If a non-unique name is typed in, a
modaldialogpopsup,stating“InvalidLayer
Name. Layer names must be unique.
Note: Rename is available only for layers; objects
cannot be renamed in the Layer Manager.
Likew ise, Rename is only available when a single
layer is highlighted.
Cut—Stores references to highlighted objects in
memory so they can b e pasted into another layer.
Cutisonlyavailablewhenobjectsarehighlighted;
if there are no objects highlighted or if a layer is
part of a multiple selection, it is not available.
Note: Objects are not actually cut from their
assigned layer until they are pasted to another one.
Tip: If you cut a layer, 3ds Max cuts all objects in
the layer.
Pas t e—Movescutobjectsintothehighlighted
layer.
Paste is available only when a single layer is
highlighted and one or more objects have been cut.
Collapse All—Closes al l expanded layers, hiding
the object lists.
Expand All—Expandsalllayers,displayingthe
objects w ithin each.
Create New L ayer Creates a new layer containing
any currently selected objects.
The new layer becomes the cur rent layer. Its name
is generated automatically ("Layer01", "Layer02",
etc.) but can be changed by clicking its label.
Delete—Deletes any empty hig h lighted layer.
Note: This does not delete objects. Likewise, this
command is not available when your selection
includes Layer0, any objects, or any layer
containing objects.
Add S elected Obj ects—Places objects currently
selected in your scene into the high lighted layer.
Note: This command is available only when a single
layer is highlighted.
Select—Selects all of the currently highlighted
objectsorlayersintheLayerManager.
Note: If you use this command on a layer, all objects
in that layer are selected.
Highlight S elected Objects’ Layers—Highlights all
layers that contain objects in the current scene
selection.