9

Layer Proper ties Dialog 663
Viewport
Displays the objects on t he selected
layer using the current settings under Views on the
viewport right-click menu (page 3–731).
Bounding Box—Displays the objects on the selected
layer as a bounding box (page 3–919).
WireframeDisplays the objects on the selec ted
layer in w ireframe mode (page 3–1034).
Shaded—Displays the objects on the selected layer
in Smooth+Highlight mode (page 3–731).
General panel
Interactivity g roup
Hide—Hides the selected layer.
Freeze—Freezes the selected layer.
Display Properties group
Provides controls that alt er the display of objects
on the selected layer.
See-Thr ough—Makes objects on the selected layer
translucent in viewports. This setting has no effect
on rendering, it simply lets you see what’s b ehind
an object in a crowded scene, and especially to
adjust the position of objects behind or inside t he
See-Through object.
Display As B ox—Togg les t h e displ ay o f obj e c t s on
the selected layers, including 3D objects and 2D
shapes as bounding boxes (page 3–919).Produces
minimum geometric complexity.
Backface CullFor objects on the selected layer,
toggles the displa y of faces with normals (page
3–980) pointing away from view. When on, you
see through the wiref rame to the back faces.
Applies only to Wireframe viewport display .
Edges Only—For objects on the selected layer,
toggles the display of face edges. When set,
only faces appear. When off, al l mesh geometry
appears. Applies only to Wireframe viewport
display.
Vertex Ticks—Displays the vert ices in objects on
the selected layer as t ick marks.
If the current select ion has no displayed tick
marks,thecheckboxisclear.Ifsome of the vertices
in the current selection display tick marks, the
check box contains a gray X. If all vertices in the
current selection display tick marks, the che ck box
contains a black X.
Tra jectoryToggles trajectory (page 3–1025)
display for objects on the selected layer. You can
display an object’s trajectory wherever you are in
3ds Max.
Ignore Ex tents—When turned on, objects on the
selected layer are ignored w hen you use the display
control Zoom Extents (page 3–740).
Show Frozen in Gray—When on, the object turns
gray in viewports when you freeze it. When off,
viewports display the object with its usual color or
texture even when it is frozen.
Vertex Colors—Affects editable mesh objects (page
1–996) on the selected layer. Displays the assigned
vertex colors (page 1–117) in the viewport. You
assign vertex colors at the vertex or face sub-object
levels.
Shaded—Affects editable mesh objects (page 1–996)
on the selected layer. When on, if the editable
mesh has vertex colors, shaded viewports use