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670 Chapter 21: User Interface
Set Key
Clear Set Key Mode Buffer
Default key: None
While in Set Key mode, if you t ransform an object
buthaventyetclickedSetKey,thisshortcut
undoes the t ransformation and restores the
viewport to show the animation that existed before
the change.
Another way to accomplish this is to move the time
slider or to turn on Play.
Transforms
Create Position Lock K ey an d Create Rotation
Lock Key
Default keys: None
A lock key is a key with Linear interpolation. If you
create the lock key while an existing key is selected,
it changes that key’s interpolation fr om Smooth
to Linear. (Different types of interpolation are
described in Bezier Controllers (page 2–310).) You
can create a lock key for position or for rotation.
Lock keys are useful when you want an object to
be stationary, but smooth interpolation is causing
it to "wobble" on its stationary spot.
Position to Zero
Default key: None
Like its counter parts on the Animation quad menu
(page 3–697), this shortcut restores the object’s
position to the initial “frozen pose (0,0,0).
Note: Position To Zero works only if you have
previously invoked Freeze Transform or Freeze
Rotation from the Animation quad menu.
Viewport Navigation
Pan Viewport
Default key: I (the letter “i”)
Panstheactiveviewport,centeringitonthe
current l ocation of the cursor.
You can use th is shortcut while another command,
such as Move, is active.
This action can be undone, using
Shi f t +Z .
Toggling Dialogs
In most cases, you can close a dialog with the same
command used to open it. This applies to any
combination of input methods, including menu,
toolbar button, and k eyboard shortcuts. For
example, you can open the Render Scene dialog by
choosing Rendering > Render , and then close it
by pressing
F10 (default keyboard shortcut). If
adialogisavailablefromamenu,acheckmark
appears next to the respectiv e command while it’s
open.
If a dialog is minimized, invoking its command
opens the dialog, and invoking it a se cond time
closes the dialog.
In addition, the keyboard shortcut
Ct rl +~ (tilde)
toggles display of any open dialogs, in most cases.
The dialogs affected by this functionality are:
Asset Browser
•BoneTools
•ChannelInfoEditor
•CloneandAligndialog
•DisplayFloater
Environment and Effects dialog
Grid and Snap Settings dialog
•LayerManager
•LightLister
•MaterialEditor
Material/Map Browser (modeless version)
mental ray Messages Window