9

Views Menu 675
Views M enu
Menu bar > Views
This menu contains commands for setting up and
controlling viewports. Some of the commands
found on this menu can also be accessed when you
right-click a v iewport label.
Undo View Change / Redo View Change (page
1–36)
Save Active View (page 1–37)
Restore Active View (page 1–37)
Grid Commands (page 2–33)
Viewport Background Dialog (page 1–38)
Update Background Image (page 1–44)
Reset Background Transform (page 1–45)
Show Transform Gizmo (page 1–45)
Show Ghosting (page 1–46)
Show Key Times (page 1–46)
Shade Selected (page 1–47)
Show Dependencies (page 1–47)
Create Camera From View (page 1–48)
Add D efault Lights to Scene (page 1–49)
Redraw All Views (page 1–50)
Activate All Maps (page 1–50)
Deactivate All Maps (page 1–50)
Up date During Spinner Drag (page 1–51)
Adaptive D egradation Toggle (page 1–34)
Smart Object Culling (page 1–58)
Object Display Culling (page 1–58)
Expert Mode (page 1–51)
Note: The following commands, also influencing
view por t behavior, are accessed from a different
menu:
View por t Configuration (page 3–853)
Units Setup Dialog (page 3–848)
Grid and Snap Settings (page 2–41)
Cre at e M en u
Menu bar > Create
The Create menu provides a way to create
geometry, lights, cameras, and helper objects (page
2–16). It is organized into various submenus.
See also
Create Panel (page 3–757)
Interfa ce
Standard Primitives
Box (page 1–171)
Cone (page 1–172)
Sphere (page 1–174)
GeoSphere (page 1–176)
Cylinder (page 1–177)
Tube (page 1–179)
Torus (page 1–180)
Pyramid (page 1–182)
Teapot (page 1–183)
Plane (page 1–185)
Extended Primitives
Hedra (page 1–187)
Torus Knot (page 1–189)