9

Modifiers Menu 679
this menu depends on the current selection. If
a modifier doesn’t apply to currently selected
objects, it is unavailable in the menu.
See also
Modify Panel (page 3–758)
Modifier Stack Controls (page 3–760)
List of Available Modifiers (page 1–497)
Inter face
Select ion Modi fiers
Mesh Select (page 1–719)
Poly Select (page 1–762)
Patch Select (page 1–751)
Spline Select (page 1–831)
Volume Select (page 1–952)
FFD Select (page 1–689)
Select by Channel (page 1–785)
Patch/Spl in e E diting
Edit Patch (page 1–638)
Edit Spline (page 1–680)
Cross Section (page 1–623)
Surface (page 1–842)
Delete Patch (page 1–627)
Delete Spline (page 1–627)
Lathe (page 1–707)
Normalize Spline (page 1–747)
Fillet/Chamfer (page 1–689)
Tr im/Extend (page 1–866)
Renderable Spline (page 1–781)
Sweep (page 1–848)
Mesh Editing
Cap Holes (page 1–569)
Delete Mesh (page 1–626)
Edit Mesh (page 1–634)
Edit Normals (page 1–634)
Extrude (page 1–680)
Face E xtrude (page 1–682)
MultiRes (page 1–739)
Nor m al Modifier (page 1–746)
Optimize (page 1–748)
Smooth (page 1–828)
STL Check (page 1–834)
Symmetry (page 1–861)
Tessellate (page 1–865)
Vertex Paint (page 1–936)
Vertex Weld (page 1–935)
Conver sion
Turn to Mesh (page 1–871)
Turn to Patch (page 1–873)
Turn to Poly (page 1–874)
Animation Modif iers
Skin (page 1–791)
Morpher (page 1–729)
Flex (page 1–691)
Melt (page 1–717)
Linked XForm (page 1–712)
PatchDeform (page 1–754)
PatchDeform (WSM) (page 1–552)
PathDeform (page 1–755)