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Rendering M enu 683
Rendering Menu
Menu bar > Rendering
The Rendering menu contains commands for
rendering scenes, setting up environmental and
render effects, compositing scenes with Video
Post, and accessing the RAM Player.
Render (page 3–2)
Environment (page 3–271)
Effects (page 3–219)
Advanced Lighting >
Light Tracer (page 3–44)
Radiosity (page 3–61)
Exposure Control (page 3–293)
Lighting Analysis (page 3–76)
Render to Texture ( page 3–144)
Batch Render (page 3–203)
Raytracer Settings (page 2–1528)
Raytrace Global Include/Exclude (page 2–1531)
mental ray Message Window (page 3–87)
ActiveShadeFloater(page321)
ActiveShade Viewport (page 3–21)
Material Editor (page 2–1409)
Material/Map Browser (page 2–1412)
Video Post (page 3–311)
Show Last Rendering (page 3–25)
Panorama Expor ter (page 3–170)
Print Size Wizard (page 3–25)
RAM Player (page 3–635)
Custom ize Me nu
Menu bar > Customize
The Customize menu contains commands for
customizing the 3ds Max user interface (UI).
Customize User Inter face (page 3–792)
Load Custom UI Scheme (page 3–805)
Save Custom UI Scheme (page 3–806)
Reve rt to Startup Layout (page 3–807)
Custom U I and D efaults Switcher (page 3–789)
Show UI (page 3–788)
Lock UI Layout (page 3–788)
Configure Paths (page 3–808)
Units Setup (page 3–848)
Grid and Snap Settings (page 2–41)
View por t Configuration (page 3–853)
Plug-In Manager (page 3–788)
Preferences (page 3–815)
You can create a custom user in terface layout,
including custom keyboard shortcuts, colors,
menus, and quad menus. You can load or save all
of these things individually in the Customize User
Interface dialog, or you can load or save all of them
at once, using schemes. Schemes allow you to load
all customized features of the UI at one time.
Yo u c a n h i d e , float or dock (page 3–930), resize,
and rearrange some U I elements into your
own personal desig n. You can also lock the UI
onceyouvegotitset.Toolsareprovidedinthe
Customize menu to load and save these custom UI
files, or to revert to the startup user in terface.
System preferences such as keyboard shortcuts,
viewport configuration, units setup, grid and snap