9

730 Chapter 21: User Interface
Viewport Labels
View ports are labeled in the upper-left corner.
You can cont rol many aspec ts of a viewpor t by
right-clicking the viewport label to display the
viewport right-click menu (page 3–731).
Dy namic R esizing of Viewpor ts
You can resize the four viewports so they are
of unequal proportions. To do so, drag the
intersection of two, three, or four viewports, on
the splitter bars. To return to the original layout,
right-click an intersection of the dividing lines and
chooseResetLayoutfromtheright-clickmenu.
The new viewpor t prop ortions are saved in t he
scene. However, changing the viewport layout
(page 3–856) always resets them.
Wo rld - Space Tripod
Thethree-colorworld-spacetripodisvisible
in the lower-left corner of each viewport. The
colors correspond to the three axes of world space:
red=X, green=Y, and blue=Z. The axes are labeled
inthesesamecolors.Thetripodalwaysrefersto
world space, regardless of the current reference
coordinate system.
The world-space tripod is on by default. To turn off
this feature, see “To turn off the world-space tripod
in all viewports” in the following procedures.
Viewport Tooltips f or Obj ect N ames
When you’re working with objects in a viewport
and pause the cursor over any unselected object,
a tooltip appears with the name of that object. If
you need to select something or link to something,
wait until you see the tooltip to be sure you have
selected the object you want. These tooltips are
disabled w hen you work in sub-object mo de.
Tooltips (page 3–815) are on by default. To turn
off this feature, see To tur n of f ob jec t n ame tooltip s
(page 3–731) ,below.
See also
View port Navigation (page 3–735)
Procedures
To mak e a viewport a ctive, do one of the following:
•Clickanyviewport.
If you click an object in the viewport, it is
selected. If you click a space where there are no
objects, any selected objects are deselected.
•Right-clickanyviewport.
Right-click activates a viewport without
changing the selection state of objects. (You can
also do this by lef t-clicking the viewport label.)
To switch between single and multiple viewports:
Activate the viewport you want to minimize or
maximize, and do one of the following:
On the keyboard, press
Alt+W .
Click the Maximize Viewport Toggle
button in the lower-right corner of the 3ds Max
window.
To r esize the viewpor ts:
1.
Drag the intersection of two, three, or four
viewports to move the horizontal and vertical
splitter bars.
2. Move the intersection to any new location.
If you don’t drag a corner, you can mov e the
borders horizontally or vertically only.
3. To reset the viewpor ts, right-click an
intersection and choose Reset Layout from the
right-click menu.