9
Viewport Right-Click Menu 733
To tur n on safe frame display, do one of the following:
•Right-clickaviewportlabel,andthenchoose
Show Safe Frame.
•Press
Shif t+F .
• Choose Customize menu > Viewport
Configuration > Safe Frames panel, and turn
on Show Safe Frames In Active View.
See Safe Frames (page 3–857).
To fix tex ture display problems in a viewport:
•Right-clickaviewportlabel,andthenchoose
Texture Correction. This applies only to the
software display driver; OpenGL and Direct3D
displays automatically correct texture display.
Tip: If you have materials with texture maps that
are not displaying in the viewpor t, you need to
turnonShowMapInViewportintheMaterial
Editor for e ach material that has this problem.
To change quick l y bet ween sna p options:
1.
With nothing selected, hold Shif t and
right-click anywhere in the viewport.
The Snaps shortcut menu is displayed.
2. Choose any of the Standard or NURBS snap
options. You can a lso togg le whether snaps use
transform constraints.
Interfa ce
Views—Displays a secondary menu that allows you
to choose another view to display in the viewport
(Front, Top, Back, etc.).
Avai lable views included are:
• Camera views (page 3–745) (if the scene
contains cameras)
• Light views (page 3–750) (if the scene contains
spotlights or directional lights)
• Perspective (page 3–738)
•User
•Front
•Back
•Top
•Bottom
•Left
•Right
• ActiveShade (page 3–17)