9

Viewport Right-Click Menu 733
To tur n on safe frame display, do one of the following:
•Right-clickaviewportlabel,andthenchoose
Show Safe Frame.
•Press
Shif t+F .
Choose Customize menu > Viewport
Configuration > Safe Frames panel, and turn
on Show Safe Frames In Active View.
See Safe Frames (page 3–857).
To fix tex ture display problems in a viewport:
•Right-clickaviewportlabel,andthenchoose
Texture Correction. This applies only to the
software display driver; OpenGL and Direct3D
displays automatically correct texture display.
Tip: If you have materials with texture maps that
are not displaying in the viewpor t, you need to
turnonShowMapInViewportintheMaterial
Editor for e ach material that has this problem.
To change quick l y bet ween sna p options:
1.
With nothing selected, hold Shif t and
right-click anywhere in the viewport.
The Snaps shortcut menu is displayed.
2. Choose any of the Standard or NURBS snap
options. You can a lso togg le whether snaps use
transform constraints.
Interfa ce
Views—Displays a secondary menu that allows you
to choose another view to display in the viewport
(Front, Top, Back, etc.).
Avai lable views included are:
Camera views (page 3–745) (if the scene
contains cameras)
Light views (page 3–750) (if the scene contains
spotlights or directional lights)
Perspective (page 3–738)
•User
•Front
•Back
•Top
•Bottom
•Left
•Right
ActiveShade (page 3–17)