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756 Chapter 21: User Interface
Panning a light
To constrain panning or orbiting to a single axis,
hold down the
Shif t key. The pan or orbit is
constrained to the axis you first move while the
Shi f t key is down.
To accelerate panning or orbiting, hold dow n the
Ctrl key before you pan or orbit.
Note: This button replaces the Arc Rotate button
whenalightviewportisactive.
Pr ocedur es
To orbit a light:
1.
Activate a Light viewport.
2. Click Orbit Lig ht.
The button high lights when it is on.
3. Drag to rotate the view around the target.
• Dragging rotates the view freely using the
worldXandYaxes.
•Press
Shif t and drag horizontally to lock
view rotation about the world Y axis. This
produces a horizontal orbit.
•Press
Shif t and drag vertical ly to lock
rotation about the world X axis. This
produces a vertical orbit.
4. Press Es c or ri ght-click to turn off the button.
To pan a light:
1.
Activate a Camera or Light viewport.
2. Click Pan Light.
The button highlights when it is on.
3. Drag to rotate the view about the camera or
light.
• Drag ging rotates the v iew freely using the
worldXandYaxes.
•Press
Shif t and drag horizontally to lock
view rotation about the world Y axis. This
produces a horizontal pan.
•Press
Shi f t and drag vertically to lock
rotation about the world X axis. This
produces a vertical p an .
4. Press Es c or right-click to turn off the button.
To pan with the middle mouse button:
• Holddownthemiddlemousebuttonanddrag.
P an mode is aut omatically switched on.
Interfa ce
Orb it L ight —Rotatesthelightaboutitstarget.
Freelightsusetheinvisibletarget,settothetarget
distance specified in the Modify panel > Spotlight
Parameters or Directional Parameters rollout.
Pan L ig ht—For a target light, rotates the target
about the light. For a f ree light, rotates the light
about its local axes.
Command Panel
The command panel compr ises six user-interface
panels that give you access to most of the modeling
featuresof3dsMax,aswellassomeanimation
features, display choices, and miscellaneous