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756 Chapter 21: User Interface
Panning a light
To constrain panning or orbiting to a single axis,
hold down the
Shif t key. The pan or orbit is
constrained to the axis you first move while the
Shi f t key is down.
To accelerate panning or orbiting, hold dow n the
Ctrl key before you pan or orbit.
Note: This button replaces the Arc Rotate button
whenalightviewportisactive.
Pr ocedur es
To orbit a light:
1.
Activate a Light viewport.
2. Click Orbit Lig ht.
The button high lights when it is on.
3. Drag to rotate the view around the target.
Dragging rotates the view freely using the
worldXandYaxes.
•Press
Shif t and drag horizontally to lock
view rotation about the world Y axis. This
produces a horizontal orbit.
•Press
Shif t and drag vertical ly to lock
rotation about the world X axis. This
produces a vertical orbit.
4. Press Es c or ri ght-click to turn off the button.
To pan a light:
1.
Activate a Camera or Light viewport.
2. Click Pan Light.
The button highlights when it is on.
3. Drag to rotate the view about the camera or
light.
Drag ging rotates the v iew freely using the
worldXandYaxes.
•Press
Shif t and drag horizontally to lock
view rotation about the world Y axis. This
produces a horizontal pan.
•Press
Shi f t and drag vertically to lock
rotation about the world X axis. This
produces a vertical p an .
4. Press Es c or right-click to turn off the button.
To pan with the middle mouse button:
Holddownthemiddlemousebuttonanddrag.
P an mode is aut omatically switched on.
Interfa ce
Orb it L ight Rotatesthelightaboutitstarget.
Freelightsusetheinvisibletarget,settothetarget
distance specified in the Modify panel > Spotlight
Parameters or Directional Parameters rollout.
Pan L ig ht—For a target light, rotates the target
about the light. For a f ree light, rotates the light
about its local axes.
Command Panel
The command panel compr ises six user-interface
panels that give you access to most of the modeling
featuresof3dsMax,aswellassomeanimation
features, display choices, and miscellaneous