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760 Chapter 21: User Interface
Mo dif ier S ta ck Contr ols
Make selection. > Modify pane l
The modifier stack controls appear near the
top of the Modify panel, just below the name
and color fields. The modifier stack ("stack" for
short) cont ains the accumulated history of an
object, including its creation parameters and the
modifiers applied to it. At the bottom of the stack
istheoriginalobject. Abovetheobjectarethe
modifiers, in order from bottom to top . This is the
order in which modifiers are applied to the object’s
geometry.
Object with two modifiers applied to it in the stack
See also
Applying Modifiers (page 1–500)
Using the Modify Panel (page 1–499)
Using the Modifier Stack (page 1–502)
List of Available Modifiers (page 1–497)
World-Space Modifiers (WSMs) (page 1–512)
Object-Space Modifiers (page 1–557)
Instances and R eferences in the M odifier
Stack Display
In the modifier stack display, objects and
modifiers appear i n normal type unless they are an
instance or a reference. Here is how instances and
references appear in the stack display:
The name of an instanced object appears in
boldface.
The name of a modifier appears in boldface if it
is part of an instanced pipeline.
Top: Plain objec t displayed in plain text
Bottom: Object instance displayed in boldface
Top: Pipe line displayed in plain text
Bottom: Pipeline instance displayed in boldface
If a modifier is applied to two or more pipelines,
it is called an instanced modifier. Its name
appears in italic.
•Ifamodifierisinstancedand part of an
instanced pipeline, its name appears in boldface
and italic.
Top: Instanced modif ier displayed in italic ( modifier applied
to two objects)
Bottom: Instanced modifier in an instanced pipeline displayed
in italic and boldface
A referenced object appears with a dark bar
aboveit.Modifiersbelowthebararepartofthe
current pipeline. Modifiers above the bar are
unique to the reference object.