9

Edit Button Appearance Dialog 803
Ty pe—
Sets the animation t ype for the quad menu
from the following options:
None—Quad menus display immediately upon
right-clicking.
Stretch—Quad menus open by expanding one
quadrant at a time, in a clockwise manner.
They close similarly; contracting one quadrant
atatime,inacounterclockwisemanner.
Fade—Quad menus open by fading in from
transparent to opaque, and close by fading out
from opaque to tr ansparent.
Steps—The number of f rames used to complete
the animated display of the quad menu.
As this value b ecomes larger, the transition (small
to large, transparent to opaque, etc.) becomes
more gr adual.
Paus e—The t ime between frames during the
animated display of the quad menu.
As this va lue becomes larger, the animated display
of the quad menu slows down.
Edit B utton Appearance Dialog
Right-click any button on a custom toolbar. > Edit Button
Appearance
Usethisdialogtochangetheappearanceofthe
selected button. You can substitute a different icon
forthebutton,orchangetoatextbuttoninstead.
You can also customize the tooltip.
Custom I cons
Tomakeacustomicons,youneedaseriesoffour
files, each beginning with the same prefix w hich
designatestheicongroup.Youcancreatethese
images in any paint program.
A 24x24 image for use w hen large icons are
displayed. Suffix: _24i.bmp.
A 24x24 grayscale image showing the
transparency of the 24x24 image, with black
pixels indicating see-through areas where the
gray button background w ill show through.
Suffix: _24a.bmp.
A 16x15 image for use when small icons are
displayed. Suffix: _16i.bmp.
A 16x15 gr ayscale image showing transparency
of the 16x16 image. Suffix: _16a.bmp
Each file can contain more than one icon, but if
so, the icons must be arranged in series one after
the other. For example, if you want three icons to
appear, the file that ends in _24i.bmp would be 72
pixels wide and 24 pixels high, and contain the
three icons in series with no space between them.
After you create the icon files, copy them to the
UI/icons folder and restart 3ds Max. This will
enable the software to find and display the group
when you access the Edit Button Appearance
dialog.
Tip: Look at some of the existing .bmp files in the
UI/icons folder as a guide to arr ang ing custom
icons in your .bmp files.
Interfa ce
Tool tip—You can add your own tooltips to the
buttons. This is the tooltip that displays when the
mouse is over the tool button. You can edit this to
describe the tool.
Tex t B utton—Lets you assign text to the button.
Youcanenterwhatevertextyoulikeforthebutton.