9

File Preferences 819
improves the way geometr y displays in viewports
andinrenderedoutput.Tousethemethodfrom
older versions of the software, for compatibility,
turn on this check box.
Texture Coordinates group
Use R eal-World Texture Coordinates—Controls
whether real-world texture coordinates are active
or if the legacy method of applying texture
coordinates is in use. When off, texture-coordinate
behavior reverts to the legac y method and texture
tile values have a default value of 1, and Real-World
Map Size for primitives is off. Default=off.
When Use Real-World Texture Coordinates is on,
the Use Real-World Scale and Real-World Map
Size options are also on. Use Real-World Scale is
present in the Material Editor , on the Coordinates
rollout for 2D maps, and Real-World Map Size
isavailableforobjectssuchasprimitivesand
modifiers such as U VW Map.
Fil e Pr ef er ences
Customize menu > Preferences > Preference Settings
dialog > Files tab
On the Files panel of t he Preference Settings
dialog, you set options relating to file handling.
Yo u a l s o s e l e c t t h e p r o g r a m u s e d f o r a r c h i v i n g .
This is where you control the options for log file
maintenance. You can enable Auto Backup in this
dialog to sav e your work automatically at defined
intervals.
Interfa ce
File Handling group
Convert file paths to UNC—When on, paths shown
intheuserinterfaceforanyfilespresentona
mapped drive use Universal Naming Convention
(UNC) format (page 3–1028). When off, each path
starts with the mapped drive letter (e.g., w:\).
This check box is linked to the Convert file paths to
UNC switch on the Asset Tracking dialog > Paths
menu. Toggling either one toggles both.
Note: This switch affects only ne wly added paths.
Toggling it has no effect on existing paths. For
example, if you load an image file into a Bitmap
map (page 2–1631) from a mapped drive w ith the
switch on, turning it off does not change the file
path to the mapped version.
Convert local paths to Relative—Converts the file
paths of a ll newly added assets in a scene s o that
theyarerelativetotheproject folder (page 3–393).
Default=off.
Note: This is a system setting and is not saved with
the scene file.
Backup on SaveCreates a backup file if a file of
the same name already exists. The existing file is
renamed maxback.bak andplacedintheautoback