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820 Chapter 22: Customizing the User Interface
directory before the save occurs. You can edit the
automatic backup settings in the Auto Backup
group (page 3–820).Default=on.
Increment on S av e—Creates a new copy of the
file in the same directory whenever you save the
file. The name of the new fi le is incremented by
1(filename01.max, filename02.max, and s o on).
Default=off.
Co mpress on Save—Savesthe3dsMaxfileina
compressed format. Depending on the details of
thefile,thecompressedfilecanbeassmallas
one-fifth the size of its uncompressed equivalent.
Default=off.
Yo u c a n d e t e r m i n e w h e t h e r a 3 d s M a x f i l e i s
compressed or not by bring i ng up Proper ties for
thefileinWindowsExplorer. OntheContents
panel, under Gen eral, you’ll se e whether t he file is
compressed or uncompressed.
Save V iewport Thumbnail ImageSaves a 64-pixel
thumbnail of the active viewport when you
save each MAX file. The Asset Browser reads
thumbnails. Saving thumbnails adds about 9K to
each MAX file. Default=on.
Save Schematic V iewWhen on, the active
schematic view is saved with t he MAX file.
Default=on.
Save File Proper ties—When on, any data entered in
the File Properties dialog (page 3–500) is saved with
the scene file and can be accessed with Windows
Explorer and File Finder (page 3–510). When off,
the file properties information is not stored with
the fi le. Default=on.
Display Obsolete File Message—Turns off the
"Obsoletedataformatfound-Pleaseresavefile"
alertthatisdisplayedwhenyouloadaMAX
filecreatedinanearlierversionof3dsMax.
Default=on.
Thereisamatching"Donotdisplaythismessage"
check box in the alert itself, and you can also turn
off the alert from t here.
Reload textures on changeWhen on, reloads
bitmapped textures if the date of the bitmap file
has been updated. Default=on.
Recent Files in File M enu—Sets the maximum
number of recently edited MA X files to display
in the list File > Open Recent. Range=0 to 50.
Default=9.
Auto Backup group
Auto Backup sa ves your work periodically. In the
eventofapowerfailure,ifyouhavenotsavedyour
work,youcanloadinanautobackup(autoback)
file from the autoback subdirectory in the program
directory (or under \My Documents\3dsmax\)and
continue working with little lost work.
Auto Backup creates auto backup files based on a
time interval. The name of an auto backup file is
AutoBackupN.max, where AutoBackup is the main
partofthename(AutoBackup is the default), and
N is an integer from 1 to 99.
For example, if you’ve set A uto Backup to create
three auto backup files at one-minute inter va ls,
Auto Backup will create AutoBackup1.max,and
then a minute later AutoBackup2.max,andthen
AutoBackup3.max. At the fourth minute, the
system overwrites AutoB ackup1.max,andsoon.
Enable—Toggles Auto Backup.
Number of Autobak Files—The number of backup
filestowritebeforeoverwritingthefirstone.
Range=1 to 99. Default=3.
B ack up Inter val (minutes)—The number of m inutes
between backup file generation. Default=5.0.
Note: This inter val takes effect only if the scene
changes; for example, if you move an object or
apply a modifier. If nothing changes, for example,
if you leave your computer for a while, then no