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826 Chapter 22: Customizing the User Interface
Affect Color Selectors—
When on, the Gamma
setting affects the display of colors on the standard
3dsMaxColorSelectordialog.Thishasnoimpact
on the Object Color dia log , however.
Affect M aterial Editor—When on, the Gamma
setting affects the display of colors on the Material
Editor dialog.
Bitmap Files group
Input G amma—The system input gamma that the
software uses to process bitmaps if that bitmap
type doesn’t override the gamma w ith its own
gammavalue.InthecaseofTargafiles,thefiles
inherent gamma will override the system input
gamma. You use the Input Gamma to invert the
gamma of bitmaps coming into 3ds Max (for
example, texture maps) so that when the y are
processed by the renderer and re-output, the
bitmaps aren’t gamma corrected twice.
Tip: If you have gamma enabled when loading
texture maps, set your input gamma to the same
value as your display gamma, or your maps will
be too bright.
Outpu t G a mma—The system output gamma that
the s oftware uses to process bitmaps i f that bitmap
type doesn’t override the gamma w ith its own
gamma value.
Rendering Preferences
Customize menu > Preferences > Preference Settings
dialog > Rendering tab
On the Rendering panel of the Preference Settings
dialog, you set options for rendering, such as
the default color of ambient light in rendered
scenes. The many choices available enable you to
reassign the renderers used for production and
draft rendering.
Interfa ce
Video Color Check group
Some pixel colors are beyond the safe NT SC (page
3–980) or PAL (page 3–988) threshold. You can
choose to flag or modify them to acceptable values.
Fla g wi t h Bl ackFlagsallillegalpixelswithblackto
show you the illegality of your image. This mode
teaches you how to make correct colors, instead of
depending on Scale options. Scale options force a
natural discontinuity in the color values. In some
cases, that discont inuity can cause visible aliasing
(page 3–907).
Scale Luma—Scales the luminance to bring the
color into range, and maintains saturation. This
generally m a kes the illegal areas appear darker
than they should be.
Scale SaturationScales the chroma to bring
the color into range, and maintains saturation.
Because this option keeps the bri ghtness levels of
the pixels fairly equal to the unscaled ones, this is
the more useful of the two scale methods.
NTS C/PAL Deter m ines the standard for the v ideo
color check. See NT SC (Glossar y) (page 3–980)
and PAL (Glossary) (page 3–988).