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828 Chapter 22: Customizing the User Interface
Play Sound
Plays a sound file when the rendering
has finished.
Choose S ound—Opens the O pen Sound browser
dialog, select a s ound file using the browser. You
can test sound files with the Play button in the
Open Sound dialog. Press ESC to turn off the
sound.
GBuffer Layers group
Maximum Number—Limits the number of layers
that are stored in the G-buffer during rendering.
Default=10; Range=1 to 999.
Memory requirements m ight dictate that you limit
thenumberofG-bufferlayers.TheRLAandRLF
image formats, used for compositing, can store
man y G-buffers for object Z buffer information,
material ID, transparency, and so on.
Multi-threading group
On—Causes the software to treat the rendering
task as separate threads. This option works
w ith multiprocessor systems. Each processor in
your computer handles a different thread, which
makes full u se of available processing power and
speeds up rendering to its maximum level. When
off, 3ds Max treats a renderi ng task as a single
processing t ask and doesn’t div ide it up.
Bitmap Pager group
TheBitmapPagercanhelpwiththerenderingof
scenes that have very large textures, a large number
of textures, or when rendering a high-resolution
image.
Tip: You can access a Bitmap Pager Statistics dialog
(page 3–514) with useful pager information such
as memory usage: Go to Customize menu >
Customize User Interface, find the Bitmap Pager
Statistics Toggle item in the Main UI list, and
then assign it as a keyboard shortcut or other UI
element.
On—When turned on, the software creates a serie s
of temporary page files on the drive where it is
installed for use in rendering bitmaps.
Pag e S i z e (kB )—Sets the s ize of the bitmap page. If
texturesaresmallerthanthepagesize,thesystem
allocates only the memory required.
Bitmap Size Threshold (kB)—Sets the minimum size
(in k ilobytes) that a bitmap must b e in order to
be paged.
Memory Pool (k B )—Controls the amount of
memory used by the pager. All pages remain in
memory until this limit is reached. When the limit
is reached, the pager begins saving pages to disk.
Pages that are not frequently used are paged out;
more frequently used pages are kept in memory.
Animation Preferences
Customize menu > Preferences > Preference S ettings
dialog > Animation tab
On the Animation panel of the Preference S ettings
dialog, you set options relating to animation (page
3–909). Options include displaying animated
objects in wireframe viewports, the assignment of
sound plug-ins, and controller defaults.
Procedures
To change the default transform center:
1.
Choose Customize menu > Preferences >
Preference Settings dialog > Animation tab.
2. Turn off Local Center During Animate in the
Animate g roup.
This changes the default and act ivates a ll the
transform center buttons. You can now move
about the selection, coordinate center, or local
pivot.