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Viewport Configuration 853
this option. If this occurs, choose the Rescale
option rather than the Adopt option.
V iewpor t Configuration
Customize menu > Viewport Configuration
Right-click any viewport label. > Configure
The Viewport Configuration command displays
the Viewport Configuration dialog. You use
controls on this dialog to set options for viewport
control.
All the configuration options are saved with the
MAX file. To configure startup settings for your
file, you can save a maxstart.max file. If this file
exists, 3ds Max uses it to deter mine the viewport
configuration and settings when the software is
loaded or reset.
Inter face
Viewport configuration options are available
in a series of tabbed panels on the Viewport
Configuration dialog:
Rendering Method (page 3–853)
View port Layout (page 3–856)
Safe Frames (page 3–857)
Adaptive Degradation Options (page 3–859)
Regions (page 3–860)
Statistics (page 3–861)
R enderi ng M ethod
Customize menu > Viewport Configuration > Viewport
Configuration dialog > Rend er ing Method tab
Right-click a viewport label. > Configure > Viewp ort
Configuration dialog > Rend er ing Method tab
You set the render ing method for either the current
viewport or all viewports on the Rendering
Method panel of the Viewport Configuration
dialog.
Note: These controls operate on a l l objects depicted
in the viewports; you can also control display
properties on a per-object basis.
Procedures
To set the v iewpor t r enderin g method:
1.
Choose Customize menu > Configure >
View por t Configuration dialog > Rendering
Method tab.
2. Click to cho ose the desired rendering level and
any options available for that level.
3. Choose how the rendering level is to be applied
to viewports:
ActiveViewportOnlyappliestherendering
method to the active viewport. This choice
is the default.
All Viewports applies the rendering method
to all configured viewports.
AllButActiveappliestherenderingmethod
to all viewports except the active one.
Tip: This option lets you work in full detail in
the current view and easily s et other views
toWireframeorBoundingBoxforquicker
interactive display.
To enter an FOV value in a perspective view:
1.
Activate a viewport with a Perspective view.