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856 Chapter 22: Customizing the User Interface
A single default light is linked to the camera and moves
when you change your viewport point of view.
2LightsProvides more natural illumination,
butslowerviewportperformance.
Two default lights are placed o pp osite to each other.
The key light, A, is in front of the object, on the upper-left
side, while the fill light, B, is behind on the lower-right side.
Shade S elected Faces—Faces selected in the
viewport are displayed in a red semitransparent
state when this is tur ned on, letting you see the
faces you’ve selected when the Shading Mode is
Smooth+Highlighted. To toggle Shade Selected
Faces, press
F2 .
Use S election B rack ets—Toggles the display of
white selection brackets in the view port display.
Turn this off in complex scenes when the display of
multipleselectionbracketsobscurestherequired
view of selected objects.
Displ ay S elected wi th E dged Faces—Toggles the
display of highlighted edges for selected objects
when the v iewport is in a shaded mode, such as
Smooth, Smooth+Highlights, Facets+Highlights,
orFacets.Whenoninthesemodes,thewireframe
edges of selected objects appear along with the
shaded surfaces. This is helpful when selecting
multiple objects or smal l objects.
V i ewpor t Clipping—When turned on, interactively
setsanearandfarrangeforviewportdisplay.Two
arrowsattheedgeoftheviewportallowyouto
determinewheretheclippingwilloccur. Tick
marks correspond to the extents of the viewport,
the lower tick is the near clipping plane, and the
upperticksetsthefarclippingplane.Thisdoesnot
affect the rendering to output, only the viewpor t
display.
Fas t View Nt h Faces—When turned on, speeds
screen redraw by displaying fewer faces. The Nth
Faces s pinner sets the number of faces that are
displayed when the Fast View mode is active. For
example, a setting of 3 displays every third face.
Perspec tive User View group
Fie ld Of Vi e w—Sets the field of view angle for a
Perspective viewport. This spinner is not available
when any other viewport type is active. You can
change the Camera field of view in the Modify
panel.
Viewport Layout
Customize menu > Viewport Configuration > Viewport
Configuration dialog > Layout tab
Right-click a viewport label. > Configure > Viewp ort
Configuration dialog > Layout tab
You specify the division method of viewports, and
assign specific types of views to each viewport on
the Layout panel of the Viewport Configuration
dialog.