9

Defining Strokes 863
click Define to define the stroke. If the stroke
has already been defined, the corresponding
function is executed.
See Defining Strokes (page 3–863) for
information on defining and editing strokes.
Ex ampl e: To a ssi gn Obj ect Pr oper ties to a str ok e:
1.
Use one of the first two procedures to activate
strokes.
2. H old down CTRL, and drag from top to bottom
and then back up to the starting point.
3. TheDefineStrokedialogappears,andthe
nameofthestrokeis"HKKH."
Note: Depending on how you drew your stroke
sequence, it mig ht be defined by d ifferent
letters.Thisisfine,aslongasyouusethesame
sequence to enact the stroke after you have
finished defining it.
If an aler t appears, you’ve either drawn the
stroke incorrectly, or this stroke has al ready
been assigned. Continue with the following
steps to replace the defined stroke.
4. Choose the Properties command from the
Command To Execute list.
5. The option enabled is Single Object At Start Of
Stroke, because that’s the logical choice for the
Object Proper t ies command.
6. Click OK.
7. Drag vertical ly down and back up over any
object in the scene to display the Object
Properties dialog for that object.
Example: To assign Hide Selection to a stroke:
1.
Use one of the first two procedures to activate
strokes.
2. Hold down CTRL, and drag vertically from top
to bottom.
3. In the alert that appears, click Yes to redefine
thestrokeanddisplaytheDefineStrokedialog.
ThenameofthisstrokeisHK.
Note: Depending on how you drew your stroke
sequence, it might be defined by different
letters.Thisisfine,aslongasyouusethesame
sequence to enact the stroke after you have
finished defining it.
4. Choose Hide Selection from the list.
5. Choose All Objects in the Selection Set.
6. Click OK.
7. Load a scene containing several objects, and
select two or more objects.
8. Drag vertically from top to bottom in the
view por t.
The selected objects are all hidden.
Defini ng S trok es
Hold down CTRL and the middle mouse button and drag
in a viewp ort to create the shap e of an unused stroke. >
Define Strokes dialog
Hold down the middle m ouse button alone or with SHIFT,
ALT, or both, and drag in a viewport to create the shape of
an unused stroke. > D efine > Define Strokes dialog
Utilities panel > Utilities rollout > More button > Utilities
dialog > Strokes > Draw Strokes > Hold down the lef t
mouse button alone or with SHIFT, ALT, or both, and drag
in a viewp ort to create the shap e of an unused stroke. >
Define > Define Strokes dialog
You define a stroke by creating the stroke in a
viewport, then choosing the command that the
stroke defines. The next time you perform the
stroke, the command will be executed. You can
define strokes to work in conjunction with the
SHIFTkey,theALTkey,orbothSHIFTandALT.
You can define strokes with either the left or middle
mouse button. If you want to use your middle
mousebuttontodefineandusestrokes,youmust
first turn on Customize menu > Preferences >
Preference Settings dialog > Viewports tab (page
3–821) > Mouse Control group > Stroke. To define
and use strokes with the left mouse button, choose