9

Bitmap 917
Bitmap
A bitmap is a still image produced by a fixed
matrix of colored pixels (page 3–995),likea
mosaic. You can use bitmaps as textures for
materials, as backgrounds to viewports, and as
rendered environments.
Youcanuseananimationorvideofileasabitmap,
in which case the material or background changes
over time.
Bitmaps can be reloaded automatically after they
have been changed and resaved by a graphic
editing program. See the Reload Textures On
Change togg le in PreferencesSettings>Filespanel
(page 3–819).
3dsMaxcanusethefollowingimagefileformats
as bitmaps:
avi (page 3–609)
bmp (page 3–610)
cin (page 3–610)
cws (page 3–611)
dds (page 3–611)
gif (page 3–613)
Radiance Image File: (hdr (page 3–613),pic)
ifl (page 3–616)
jpg (page 3–620)
mov (page 3–621)
mpg (page 3–621)
png (page 3–628)
psd (page 3–629)
rgb (page 3–633)
rla (page 3–630)
rpf (page 3–631)
tga (page 3–633)
tif (page 3–634)
yuv (page 3–635)
Note: 3dsMaxcanalsorendertosomeofthese
formats, but not to all of them. See the topic for
the individual image format for details.
Blend Object
NURBS blend sur face
A dependent NURBS object that connects two
curves or two surfaces. The curvature of the blend
is controlled by the objects it connects, and by
two tension parameters that control the "length"
of effect of the tangent for each of the "parent"
objects.
B l ock R ef er ence
In AutoCAD, a compound object that is inserted
into a drawing and displays the data stored in
a block definition. A block refer ence is also
sometimes referred to as a Block Instance.Referto
the AutoCAD, Autodesk Architectural Desktop ,
or Autodesk Mechanical Desktop help files for
further information regarding Blocks, Block
Instances, and Block References.