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Motion Mixer
The Motion Mixer allows you to combine motion data for biped and non-biped
objects.
The Motion Mixer takes its design from the world of audio. When a song is
recorded in a studio, each instrument is played and recorded separately. Each
recording is called a track. The tracks are then put together in a sound mixer
so they play simultaneously, or overlap one another. During the mixing
process, the mixer operator can change the length or speed of a track, increase
or reduce volume, move a track to another place in the song, or cause a track
to fade in or out.
The Motion Mixer works in a similar way. For any object, you can add multiple
tracks on page 8150 to the mixer, each holding a separate series of motion clips
3698 | Chapter 15 Animation