2009
Save MAX Objects group
Save MAX Objects When on, any IK, Head Target, or linked object in the
scene is saved with the BIP file.
Object list Each object associated with the biped in the scene is displayed
here along with its object type.
All When on, all associated objects are saved with the BIP file.
Selected When on, only the highlighted objects are saved with the BIP file.
Save List Controllers group
Save List Controllers When on, any animation controllers assigned to the
biped are saved with the BIP file.
Controller List Each animation controller used with the biped in the scene
is displayed here along with the object that it controls.
All When on, all associated animation controllers are saved with the BIP file.
Selected When on, only the highlighted animation controllers are saved with
the BIP file.
Open Dialog (Biped)
Select a biped. > Motion panel > Biped rollout > Load File
The Open dialog lets you load biped (BIP), figure (FIG), and step (STP) files.
When you load a FIG file (in Figure mode), the Open dialog is a standard
Windows Open File dialog. However, when you load a BIP or STP file, you
can preview the animation and control how much information is loaded into
your biped.
NOTE This option is unavailable when you load a BIP file into a clip or onto a
biped that is in Edit Clip mode, because all the clips in the motion flow would
have to be adapted.
4342 | Chapter 17 character studio